- QOL improvements - Quick Observations - Fast fixes
- I want my collection back, and some other observations.
- My Thoughts On Hex PvE
- Campaign Card Manager Feature Requests
- Specific PvE feedback: Class and race comparison
- (Dwarf) Cleric Feedback
- Feedback: Card resolution and battle damage sound effects
- [Suggestion] Gareth Kay Sound Effect
- Suggestion: Gold Shops
- PvE Suggestion: Minor xp award for losing
- Idea for the mushroom houses
- Tournament lobby quality of life improvement: your matches highlighted & on top
- Suggestion: Let us use spaces in PvE character names (I mean why not?)
- Feedback: Unflexible and limited character naming allowed in the campaign
- Suggestion: Reserves in Dungeons
- [Campaing] General Writing Criticism
- Revisit Campaign Tutorial Difficulty?
- Text size during the Campaign too small
- Suggestion: Let us EA cards while playing
- Class sub forums
- Wormoids are really bad design
- Auction House Music
- Quick QOl suggestions
- Thoughts about the game in general
- Loot List for Dungeons
- Hex: The Good, the Bad, and the Ugly
- New Player Feedback on Campaign and Game (LONG)
- Recommend UI Changes for chests/spins/fate thingy
- Suggestion for Shroomkin Houses
- No in-game recognizon of the Ardor-day event...?
- Let us change game boards
- More Avatars/Character pics
- PVP Board not appealing for new player
- Change the locations/colours of the different buttons in the middle of the screen
- PvE suggestion: More interactions between the race of the champion and troops.
- Some really needed feature requests
- Add auto-cast option for charge powers
- First impressions of Chronicles of Entrath. By Stormchyld
- Suggestion for the Chained Goliath encounter
- Recent downtime issues
- [SUGGESTION] PvE Deck Managing QoL improvement
- Add character name in character deletion window
- Really enjoying PvE
- First Impressions of the New Campaign mode
- [Suggestion] Fix Primal Shard description (please)
- Multiple preset decks for Campaign
- Filter Card Manager by Date
- Ardent/Necrotic Recruiter
- Card mouseover at shroomkin hauss
- Option to skip conversations in dungeons
- UI and navigation
- [Suggestion] Avoiding resource screw through biased shuffling
- Need More Character Slots
- Blocking/Attacking With Multiple Troops
- Blocking/Attacking UI
- 6 Cards per dungeon has some issues
- Another PvE experience/perspective with thoughts.
- Repeat names, and a BUNCH of character slots
- Shroomhut tooltips
- Really annoying AH Noise uncategorised
- When you clear a dungeon, you should get a dungeon reward summary of your spoils
- Strategy and Decklists should be subforum?
- cancel button
- Hex PVE, Mulligans and Coin Flip
- [Suggestion] Extended Art Preview
- New ideas for Hex - for developers. by Evilmark
- Black Screen Mode
- A few Auction and Card Manager improvements
- Minipets, or just playing fields with animated creatures
- Multisleeves
- Stardust Refining or Stronghold Stardust Refinery building
- I detest the screen shake
- Let me customize my deck in dungeon in the 1st run.
- A Prompt for Priority After Swiftstrike Damage
- Chat Tabs & AI Trash Talk
- Yea, a hotkey for the hero ability
- Traits that may need a second look!
- HEX end-game is SUPER HARDMODE
- Decoration for AI only cards
- Message character limit
- Better equipment filter
- Tournament queue wait
- Ideas for campaign
- Deep Resonance with Hex ART
- The state of the Hex competitive scene, suggestions, and much more.
- Ignite Plz
- nerf winter moon
- Some suggestions: Some new ways of card interaction, more uses of this being online
- IQ Coverage
- Quality of Life improvement that I would love to have
- Feedback on Campaign Champions
- Generic Equipment (please?)
- QOL AZ1 pack opening
- Suggestion: Mutliple Builds
- Suggestion: Choosing What Colors You Level Into
- Use Draft Tickets for Gauntlet
- Feedback on the Invitational
- Gauntlet idea
- A Couple Months In (Shorter than the Last One)
- [Suggestion] Hex Gift.
- PVE Feedback from someone who's played the campaign too much
- Show accepted cod cost
- Leaderboard / Point system & AAs
- Option to Revert Extended Art Cards
- Hex Review
- Suggestion: Non-Competitive, Free, No-Prize Constructed Queues
- Player Card Designs
- Art's Highlight could be better
- !Suggestion! Introducing the HEX Box One!
- Feedback from a casual PvE player
- PvE campaign story and dialogue feedback (Spoilers)
- [Suggestion] New Card to give the Shin'Hare that extra little omph.
- [Suggestion] Deck Stats: Mana Curve
- Low on the list of priorities, but...
- [Suggestion] Auction house sorting of items
- Suggestion: First Strike & Ambushed 'coin flips'
- Improvements for the deck editor (Load deck from HD, let me add cards I do not own)
- [Suggestion] Increase PVE Difficulity
- Feedback and Suggestion
- (Suggestion) Elf Warlocks
- [Suggestion] PVE Oriented VIP Programs
- [Suggestion] Make Scheduled Sealeds/Constructeds Start
- [Question] Why is Hex not published via Steam?
- Feedback Patch - very bad french translation tournament rules
- New campaign deck editor - "new deck" function
- [Suggestion] let us tab to the Authenticator area
- UI Improvements (Bring Back Buttons For Everything at Top of Screen!)
- [Question/Feedback] Why show the first X listing upon immediately entering the AH?
- A filter to not show AA cards.
- AA Suggestion for Shards of Fate
- Suggestion: Max Level Characters get 2x gold, no EXP
- Hex Kickstarter Backer
- Platinum / Gold Exchange
- Suggestion: improving PVE
- Suggestion: Remove Starter Decks from Store
- PvE Gameplay mechanic making it frustrating to play with Suggestion
- Cards listed as "New"
- Client zoomed in
- [Suggestion] Allow reprocessing of equipment into stardust/gold