View Full Version : Hex Puzzle #1 - Can you win this turn!

07-24-2013, 05:33 AM
I know this is the third Hex Shuffle update in as many days, but I was really excited about this Hex Puzzle (http://hexshuffle.wordpress.com/2013/07/24/hex-puzzle-1/).

Like the Magic: The Gathering puzzles, the goal is to win the game in your current turn, and the challenge is figuring out just how to do that. This is my first attempt at creating a puzzle, so I hope it's difficult enough to merit a bit of pondering.

Feel free to discuss answers below- SPOILER WARNING

So if you haven't tried the puzzle yet, don't scroll down! Someone might post the answer!


07-24-2013, 08:06 AM
Nice, i was very fond back in the day of Mark Rosewater's puzzles at Duelist magazine; it would have been very nice if you could post more in the future :)

07-24-2013, 08:17 AM
Nice idea. Solved it, though I thought it was pretty easy, personally.

07-24-2013, 08:19 AM
Found a pretty simple solution that brings the opponent down to -1. Fun puzzle!

07-24-2013, 08:36 AM
I probably should have done this from the first, but the puzzle now has a solution page linked to it. Feel free to check your answers!

07-24-2013, 08:46 AM
You and I probably found the same one eldrin

07-24-2013, 08:48 AM
well, mine is Different from the published answer but still wins :)

07-24-2013, 08:59 AM
Yeah mine was a little different too.

07-24-2013, 09:10 AM
With the extra length of my first post to push things down the screen, I think this thread is relatively SPOILER SAFE for anyone who doesn't want to read anything before they try the puzzle. I edited out my original request to avoid solution discussion because I'm curious myself if there is a solution I missed!

Armies, as I understand your solution on the actual puzzle page, you seem to forget that the totem would be blocked by the opposing Shield Trainer and Princess Victoria.

EDIT: Ohh, you simply attack with the Harpy.

And I would love to hear yours, Icepick. I think seeing how people approach these puzzles will help me make better ones in the future.

07-24-2013, 09:23 AM
Oookay... I figured out what went wrong with my puzzle and I fixed it! Now the offered solution should be the only solution- I hope.

I need to use a test group for future puzzles- get it right the first time!

07-24-2013, 09:34 AM
I'll take a look at the updated version but my original solution was:

- Play the resource.
- Angelic Ascension and then Inner Conflict on the Aeronaught
- Attack with the Harpy
- Sacrifice the Harpy
- Burn the Opposing Champion

07-24-2013, 09:41 AM
Right. That was what Armies said, too.

The problem was that I forgot you could simply attack with the Harpy. I out puzzled myself!

07-24-2013, 11:37 AM
Great puzzle, especially post-fix. I'd definitely tune in if you end up making more!

07-24-2013, 03:10 PM
What i did was

1) lay a resource
2) angelic ascension on aeronaut
3) inner conflict on aeronaut
4) palamedes ability on totem (3/3)
5) sack harpy (2 to everything)
6) attack with totem (3 dmg)
7) burn on opposing champion

7 total dmg

07-24-2013, 05:11 PM
Edit nm, didn't read opposing card power... My one true weakness.

07-25-2013, 04:57 AM
play land
Charge the living totem
sac the Ash Harpy (enemy goes to 5)
turn the enemy flier into an angel
Inner conflict the enemy angel
attack with totem for 3 dmg (enemy goes to 2)
cast burn

thanks for the puzzle OP :D Make us some more!