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View Full Version : [FunktionFails] Denial and Disruption



funktion
09-30-2013, 03:14 AM
Hot off the presses I've got another video for you all. Last week I was having a really rough time coming up with ideas for content but seems like I was able to break that slump with a little help from last week's kickstarter update.

Seeing demolition spoiled definitely got me pretty excited and I figured I'd talk a little bit about my thoughts on it as well as a few other somewhat similar cards.


http://youtu.be/nFfeTmawn3I
FunktionFails: Denial and Disruption (http://www.youtube.com/watch?v=nFfeTmawn3Ihttp://)

Alright well this is the first piece of content (and hopefully not the last) in my effort to go nuclear and see if I can churn out content non-stop till alpha. Logically I'd probably have a bunch stuff ready beforehand if I was going to try something like this right? Well punk rockers don't run on logic, we run on coffee. We'll see how this works out, might need some cheering on come thursday or friday.

Seems like that audio "warbling" came back to rear it's ugly head I'm gonna try and use a few different audio codices and configurations this week and see if I can find the issue there. Speaking of audio issues... cats can really be a**holes when they feel like it can't they?

Chiany
09-30-2013, 03:26 AM
I love this card, will check your video when I get home.

Hopefully Alpha won't be delayed because of the possible change in the Keepname issue.
Otherwise you need alot more content to fill those days ^^

Icepick
09-30-2013, 05:26 AM
Nice video. Honestly, I'm not too surprised they have this card in the first set - imagine all the masses of complaining that will occur if there was no resource destruction in Set 1, but they added it in Set 2. Suddenly everyone starts complaining that the game is ruined or whatever because their decks aren't designed with denial in mind.

jtatta
10-01-2013, 01:43 PM
While I love me a Stone Rain, that is essentially all it is. I think Hex decks will be land heavy to take advantage of charge powers so the actual land destruction won't be as crippling as it is/was in MTG. That said, there could be some value in setting your opponent back a turn, especially if you're on the play, but I really don't think that it's worth it at this time.

funktion
10-01-2013, 04:27 PM
While I love me a Stone Rain, that is essentially all it is. I think Hex decks will be land heavy to take advantage of charge powers so the actual land destruction won't be as crippling as it is/was in MTG. That said, there could be some value in setting your opponent back a turn, especially if you're on the play, but I really don't think that it's worth it at this time.

Actually, I'm saying it's worse than that even... it will still have it's place though. Whether it's in sideboards or main decks though is yet to be seen.