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View Full Version : [HEXRealms.com] First Aid: Resource Curve



Typhon
10-08-2013, 06:01 AM
As we come upon HEX (Alpha) Day!; here's a new article to help you fill out your resource curve when building your deck!


There are so many words players of dTCG use casually, but finding their actual definition is not so easy. Mana curve is conceptually easy to understand, but what is it really? How do you calculate? What's the optimal mana curve to help us win the game? Today, this is the focus of my topic. As with the other articles I have written and will be writing, I am basing these off of the articles that are written for other dTCG, primarily Magic, and of course I tried to choose more credible references e.g. pro player reference rather than some random site whenever possible.

HEXRealms.com (http://www.hexrealms.com) has a TON of articles to help your game (we've been putting out articles since the Kickstarter); so head on over, join the community, and participate for your chance at winning free booster packs daily!


[Read More on HEXRealms.com (http://www.hexrealms.com/content.php?262-First-Aid-Resource-Curve-Definition-How-to-make-one)]

Icepick
10-08-2013, 06:35 AM
Nice article!
Sad to see the RADAR on the site has stopped updating, though.
Also, I think you need to add the new Alpha forums to the purple tracker?

Typhon
10-08-2013, 06:41 AM
Nice article!
Sad to see the RADAR on the site has stopped updating, though.
Also, I think you need to add the new Alpha forums to the purple tracker?

They will both be going live with the Alpha. :)

I'll get the tracker added now though; so we don't miss anything. :)

Thanks!