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Daer
10-08-2013, 04:53 PM
http://f31812b0b389f16c3943-bb9edd4f1582b9b60c1682bd9d280aa0.r48.cf2.rackcdn.c om/HEX-Card-Spoiler-Oct-8.pdf

Post any changes you see from already revealed cards.

Daer
10-08-2013, 04:54 PM
Artifacts:

Argus, Herald of Doom - No longer has the "Tap, deal 5 damage to opposing champion" and is now 5/5 instead of 0/5.

Chaos Key is now type Voidtouched.

Eternal Guardian now has Flight. Its type was changed from Guardian to Construct.

Aggressive War Hulk renamed to Experimental War Hulk.

Malfunctioning War Bot is now a 2/2 for 2 resources, instead of a 1/1 for 1 resource.

Sliver of the Immortal Spear - Now only requires you to tap it, not pay 1 health, to create a Sliver of the Immortal Spear.

Surge Mechanism - Art has been slightly tweaked.


Blood:

Blood Aura - Changed to "target troop gets permanent +1/0 and if a troop dealt damage by this troop this turn would die, void it instead". It is now a Quick Action and only costs 1 resource instead of 2.

Blood Bearer - Type changed from Shin'hare Cleric to Shin'hare Warlock.

Blood Cauldron Ritualist has new art. Type changed from Shin'hare Cleric to Shin'hare Warlock.

Blood Thief renamed to Blood Savant. It is now a 1/2 instead of a 2/2. It now costs 2 resources instead of 3. Its type is changed from Necrotic Cleric to Necrotic Warlock.

Cruel Webcrawler renamed to Brood Creeper.

Corrupt Harvester had its type changed from Necrotic Warlock to Necrotic Cleric.

Death Dealer renamed to Darkspire Enforcer.

Mangled Zombie renamed to Determined Zombie. It has new art.

Endbringer is now 4/4 instead of 5/5.

Extinction now costs 4 instead of 5.

Midnight Shepherd had its type changed from Necrotic Cleric to Necrotic Warlock. After putting target troop into play from a graveyard you no longer lose a threshold.

Xarlox the Brood Lord renamed to Rot Caster. It has new art. Is now 3/2 instead of 2/4. It now costs 5 resources instead of 4. It had its type changed from Xennen Brood Lord to Xennen Mage.

Shin'hare Eulogist had its type changed from Shin'hare Cleric to Shin'hare Warlock.

Warlock Inquisitor renamed to Xentoth's Inquisitor.


Diamond:

Ancient Sentinel - Is now 3/3 instead of 3/7. No longer has the ability "When you play a non-troop card, gain 1 health." Now has the ability "This troop has +3/+3 while you control no other troops."

Charge! renamed to Bravery.

Grim Skull Sorcerer is now a 2/1 instead of a 1/3.

Living Totem gets its type changed from Spirit Totem to Totem.

Phoenix Guard Aeronaut is now a 3/3 flyer with Lifedrain and Steadfast.

Shield Trainer no longer has Steadfast. Its type has been changed from Human Trainer to Human Warrior.


Ruby:

Ash Harpy - Changed to a 0/3 flyer with Rage 4

Bloodcrazed Zealot - Instead of "This troop can't block" it now says "This troop attacks each turn if able"

Burn to the Ground has new art. Now costs 1X resources instead of X.

Goreseeker is now 3/2 instead of 2/2.

Lord Alexander, the Courageous is now 3/3 instead of 2/2. He no longer has Speed.

Sword Trainer has new art.


Sapphire:

Archmage Wrenlocke is now a 3/3 instead of a 2/2. The ability "You pay 1 less resource to play actions" has been removed.

Prophet of Lodegan - Changed to 2/3 instead of 1/3. "if played from hand" has been removed. Now creates 3 'Echoes of Lodegan'.

Menacing Gralk is now 2/3 instead of 3/3.

Phoenix Guard Trainer had its type changed from Human Trainer to Human Ranger.

Polymorph: Dingler now says "Revert and transform target troop into a Dingler".

Technical Genius is now a 1/2 instead of a 1/3.

Wizard of the Silver Talon - On entering play now creates a 'Silver Talon Senator' instead of an 'Owl Familiar'.


Wild:

Battle Beetle no longer has Crush.

Boulder Brute had its type changed from Rock Beast to Elemental.

Chlorophyllia - Now you gain 2 wild threshold and 0/2 resources.

Cottontail Ronin - Identical to the old Rune Ear Commander.

Genesis Hydra - Now 4/4 instead of 2/2. Ability changed to "When this troop is dealt damage it gets permanent +1/+1".

Glimmerglen Witch is now 2/3 instead of 3/3. Now requires 2 Wild threshold instead of 1.

Honeycap - Changed to "As this troop enters play, it gets permanent +1/+1 for each wild threshold you have." Starts as a 0/0 instead of 1/1.

Sensei of the Milky Eye renamed to Moon'ariu Sensei.

Nymph's Kiss renamed to Gigantify. It has new art.

Rune Ear Commander - Is now a 0/0 that gets +1/+1 for each troop you control. It costs 4 resources and you need 2 wild threshold.

Runts of the Litter has new art. It also now costs 1 resource and only creates 2 battle hoppers.

Spirit Dance now gives troops +2/+2 instead of +2/-2.

Cloudwatcher renamed to Stargazer.

Uzume, Grand Concubunny no longer creates a battle hopper if she is in your opening hand. She now costs 6 resources instead of 7.

Petulant Wyldebeest renamed to Verdent Wyldeboar. It now costs 2 resources instead of 1. Its type is changed from Plant to Plant Beast.

Wild Aura - Now gives +2/+2 and Crush instead of +3/+3. Is now a Quick Action.

Wild Growth has new art. Target troop now gets 3/3 this turn, instead of 4/4. After it is played shuffle it back into your deck and its cost becomes permanent 0.


Tokens:

Adamanthian Elite now costs 5 resources instead of 4. It had its type changed from Human to Human Cleric.

Ancestral Specter now has 1 sapphire Threshold.

Angel is now 4/4 instead of 5/5.

Booby Trap nows says "If this artifact would leave your deck" instead of "If this artifact would enter your hand or graveyard".

Inspiration Engine now costs 2 resources instead of 3.

Mammoth Squirrel Titan had the text "This troop must attack each turn" added to it.

Vampire now has 2 blood threshold.

AscendedOne
10-08-2013, 05:56 PM
Honeycap starts as 0/0 instead of 1/1.

Estar1
10-08-2013, 06:01 PM
Burn to the ground costs 1X now instead of just X, Blood aura and wild auras are now quick actions instead of basic ones.

AscendedOne
10-08-2013, 06:02 PM
Burn to the ground costs 1X now instead of just X, Blood aura and wild auras are now quick actions instead of basic ones.

I think the 1X means that burn to the ground is paid in multiples of 1.

EDIT: Guess not. Life siphon still says X. It is probably X+1 as the cost.

Leingod
10-08-2013, 06:26 PM
Extremely disappointed to see that artifact wipe in red. Basically means artidwarf is instantly not tourney viable until more counterspells come out.

AscendedOne
10-08-2013, 06:33 PM
Wild growth now gives 3/3 instead of 4/4 and shuffles back into your deck when you use it, after doing so, it's cost becomes 0. Wild growth also has new art.

AscendedOne
10-08-2013, 06:42 PM
I don't see generals tent in the list. Does that mean it didn't make the final cut?

vulture27
10-08-2013, 07:28 PM
"We’ll be updating this document as our team implements more cards into the client until all cards are complete."

Incomplete list, more cards coming.

Norious
10-08-2013, 07:29 PM
No love for Diamond cards? - I see Phoenix Guard Aeronaut has changed to just flight, lifedrain and steadfast

Daer
10-08-2013, 08:32 PM
There, I updated the list with all the changes I could find.

AscendedOne
10-08-2013, 08:43 PM
Adamanthian Elite now costs 5 resources instead of 4. It had its type changed from Human to Human Cleric.

I am pretty sure that the cost was the same as before, it has always been 5 I believe.


Cottontail Ronin - Identical to the old Rune Ear Commander.
Rune Ear Commander - Is now a 0/0 that gets +1/+1 for each troop you control. It costs 4 resources and you need 2 wild threshold.


We have been well aware of this for awhile. I don't think these should be considered a change in the context of the thread.

Daer
10-08-2013, 08:48 PM
Thats possible, I was just using http://hex.tcgbrowser.com to compare cards.

AscendedOne
10-08-2013, 09:16 PM
Cloud Watcher was renamed to Stargazer. (wild card)

Chiany
10-08-2013, 09:37 PM
Xarlox the Brood Lord is nerfed and renamed to Rot caster

Arrow
10-08-2013, 11:47 PM
One more I found - Mangled Zombie was renamed to Determined Zombie (with new art).

For anyone who's interested, I decided to make a list of all of the cards that have been previously spoiled, but are not in the alpha list yet. Let me know if you notice any mistakes or oversights, and I'll edit this list. Keep in mind that the alpha will not contain any PVE cards (at least not until much closer to beta, if at all).


Resources

Shards of Fate


Artifacts

Adaptable Infusion Device
Comet Strike
Construction Plans: Inspiration Engine
Doppelgadget
Droo's Unstoppable Walker
General's Tent
Runic Monolith
Shrine of Prosperity
Time Bug


Blood

Blood Harbinger
Blood Thrall
Bone Warrior
Hop'hiro, Samurai
Incantation of Fear
Infernal Professor
Omen of Oblivion
Persecute
Relentless Corruption
Shamed Gladiator
Uruunaz
Vampire King
Zombie Plague


Diamond

Alabaster Sphinx
Angel of Dawn
Ascetic Aspirant
Chimera
His Majesty, King Gabriel
Judgement
Legionnaire of Adamanth
Ozawa, Cosmic Elder
Princess Victoria
Soul Marble
Trial of Faith


Ruby

Daring Swordsman
Elimination Specialist
Head Games
Inferno
Master Theorycrafter
Mortar Strike
Reginald Lancashire
Rocket Ranger
Royal Falconer
Te'talca, Orc Gladiator


Sapphire

Cerulean Grand Strategist
Cerulean Mirror Knight
Cosmic Transmogrifier
Countermagic
Dream Dance
Eurig the Robomancer
Eye of Oblivion
Gearsmith
The Kraken
Void Leech Phantasm


Wild

Briar Legion
Eye of Creation
Jadiim
Nelebrin Scout
Ritualist of the Spring Litter
Survival of the Fittest
Wrathwood Colossus


All of the transformation cards are being withheld so far, as well as any that involve creating random cards (which makes sense, as it's probably easier to wait until all the cards are available before adding those). Also, if it's true that there's about 70 cards yet to be added to the alpha, then all but 10 or so are cards we already know about.

AscendedOne
10-09-2013, 12:06 AM
I think voodoo doll is a PvE card.

Arrow
10-09-2013, 12:13 AM
I think voodoo doll is a PvE card.
Looks like you're correct, not sure why the spoiler doesn't have the PVE mask...fixed, at any rate.