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Phlux
10-10-2013, 03:27 PM
I feel that this game needs a tutorial option when you first enter the game and with the option to skip it for the veteran players. It can be confusing to a new player (who did not go to the web site/ forums and look things up) when they first enter the game. It should mirror something akin to the tutorial of MTG: 2014.

Each phase shows the player a little more about the basics of the game, for instance, the first phase would have a only resources and troops and include a highlight-able overview/ pop-up tooltip of what everything on a card means and a basic description of what each type of card is used for. Then gradually add more card types and abilities to more phases until the last phase is a full match against the AI using a normal pre-made deck.

It should also include a break down of champions and what their abilities/ purpose is. What charge powers are and how they function, ect. There should also be an explanation of what each section of the playing field is and what cards can go into each section.

There should also be a basic tutorial for deck building in the deck builders section to give new players an idea of the basic setup of how a basic balanced deck should look like; number or ratio of resources to other cards, spread of troop cost, ect. Possibly include a break down of what common deck terms mean (removal, counters, stalls, ect).

Finally, there should always be an option to turn on tooltip for all of the abilities and card symbols with it defaulted to on. This should be across all forms of play; tutorial, AI, PVP challenges, and eventually PVE play.

HyenaNipples
10-10-2013, 03:30 PM
There will be a tutorial. This is a barebones Alpha build.

Give CZE some credit: of -course- they are planning on putting in tutorials.

Aselus
10-10-2013, 03:37 PM
I think they've already even stated on record that a tutorial is planned.

larryhl
10-10-2013, 05:26 PM
This is the problem with releasing Alpha testing to the "public"....people are expecting Beta-level stuff.

Kalius
10-10-2013, 05:32 PM
This is the problem with releasing Alpha testing to the "public"....people are expecting release-level stuff.

fixed. you know it's true.

Shadowelf
10-10-2013, 05:39 PM
Cory has said that there will be an interactive fully fleshed out tutorial (i wouldn't expect it for Alpha though) https://www.youtube.com/watch?v=Z20tC_cGSsY check 0:31:00

More on tutorial http://www.twitch.tv/knightsoftheroundshow/b/430004874 check 0:10:55

ramseytheory
10-10-2013, 07:15 PM
Wasn't teaching people important strategic concepts one of the major goals of PVE as well?

Mr.Funsocks
10-10-2013, 09:31 PM
Yeah, the entire game will be scaffolded with a massive PvE tutorial and intro. Of COURSE that's not in alpha.

Liokae
10-10-2013, 10:05 PM
As long as this is the level we're going for, I'd like to suggest that they don't just give everybody free cards, but instead sell packs. And I'd further suggest they have tournaments and drafts where people can win packs.

McKizz
10-10-2013, 10:54 PM
Hey all,

I recommend people check out Ben Stoll's Pre-Alpha Hex tutorial created for the Kickstarter page: https://www.youtube.com/watch?v=SfOfGvkdzlI

I'm working on a tutorial right now to help people through Alpha (and Beta when it happens). For those of you who have played TCGs, Ben's video is detailed enough to get a grasp on how to play. If you haven't played a TCG, you'll probably feel like a fish out of water when you watch that video. You may catch onto some things, but this is where I feel a very, very elementary video would be helpful.

I could put something together that's quick and dirty, but I'd like it to be decent quality. I'll be sure to post it when I finish it within the next week.

Kalius
10-10-2013, 11:40 PM
As long as this is the level we're going for, I'd like to suggest that they don't just give everybody free cards, but instead sell packs. And I'd further suggest they have tournaments and drafts where people can win packs.

that made me laugh xD

Phlux
10-10-2013, 11:57 PM
This is the problem with releasing Alpha testing to the "public"....people are expecting Beta-level stuff.

Expecting... not really.

Alpha is an external/ internal test of the system for bugs, application of stresses, and gathering data. However, it is also a time to suggest improvements for general game-play, aesthetics, balance, ect. I have had limited time in the game as patching took around 19 hours. I experienced a few bugs that have been documented and list on the "known bugs" list. This was the most glaring issue i noticed while playing in that limited time. This is the correct location for constructive suggestions so I posted it here.

In regard to the "public", I worked as a quality assurance tester for an older MMO company. I know how to test a game and plan to post/ report any issues I happen to find when I test this game; copious notes, repetition of results, and diagnostics of several machines included.

Liokae
10-11-2013, 12:08 AM
This was the most glaring issue i noticed while playing in that limited time. This is the correct location for constructive suggestions so I posted it here.

That's kind of the point, though. This isn't a constructive suggestion. You literally "suggested" something that's on the basic features list. My original post was being snarky, but it's still true; you may as well have suggested that they have draft tournaments, or sell packs of cards.

Skyhaven_Games
10-11-2013, 07:17 PM
Hi,

I'm going to be honest. I haven't really followed the hype of Hex. I like discovering a new game for myself. It's my way of having fun. However, I loaded the Hex Alpha and found there was no tutorial or anything. I loaded a game against the AI, but proceeded to lose multiple times. I'm savvy enough to figure out what went wrong (I got "mana-screwed" - had cards of one color and none of the other) but I don't know the terminology for the game, like "Rage:1" and such (which apparently gives +1 ATK when attacking). Stuff like that.

This is just my feedback as a new player. I'm hoping you'll have access to a rulebook and a tutorial through the program when it's more polished. Right now I probably won't play for a bit until that gets sorted out. ;)

Shadowelf
10-12-2013, 01:04 AM
There will be a quick start guide for new players; they are currently working on it ;


as well as getting the Quick Start guide approved so people new to TCGs can have a document to help them understand the game

(http://forums.cryptozoic.com/showthread.php?t=27943)

In the future there will be an interactive fully fleshed out tutorial (i wouldn't expect it for Alpha though) https://www.youtube.com/watch?v=Z20tC_cGSsY check 0:31:00

More on tutorial http://www.twitch.tv/knightsoftheroundshow/b/430004874 check 0:10:55

Meanwhile check hex's keywords here http://hextcg.com/keywords/

HyenaNipples
10-12-2013, 07:04 AM
The New to TCG Player's Guide to Hex TCG (http://hextcgshuffle.com/2013/07/14/the-new-tcg-players-guide-to-hex-tcg/) might help you out, friend!

I wrote that puppy back in July just for such a situation.

Shadowelf
10-12-2013, 07:41 AM
The New to TCG Player's Guide to Hex TCG (http://hextcgshuffle.com/2013/07/14/the-new-tcg-players-guide-to-hex-tcg/) might help you out, friend!

I wrote that puppy back in July just for such a situation.

My bad for forgetting about your guide; it is indeed awesome :)

Harmonica
10-12-2013, 07:48 AM
CZE kinda has to do a "Planned Features" list to stop threads like this.

Shadowelf
10-12-2013, 08:03 AM
CZE kinda has to do a "Planned Features" list to stop threads like this.

They have an Alpha Notes thread stickied at the top of the forum; it explains/summarizes what they are doing and what are they planning.

(http://forums.cryptozoic.com/showthread.php?t=27943&page=2)

Sci3nce
10-12-2013, 08:19 AM
CZE kinda has to do a "Planned Features" list to stop threads like this.

In short, no. But you can check the Kickstarter to see a lot of what is supposed to be in the game. Also the alpha notes might show you some short term goals. But there is no public checklist of features ATM

Harmonica
10-12-2013, 08:25 AM
yeah thats not what i had in mind.
and i know the information about every feature thats coming is out there and in Shadowelf's mind but all those threads and twitch chat topics about stuff people want to see in the game that most of us know will be in, like tutorials, matchmaking, buying bossters, pve ect.
basically just a collective post to link people to who complain about some features not being in alpha.
because every time is see a thread like this one i feel a strong urge to bash my head into the table.

Shadowelf
10-12-2013, 09:17 AM
yeah thats not what i had in mind.
and i know the information about every feature thats coming is out there and in Shadowelf's mind but all those threads and twitch chat topics about stuff people want to see in the game that most of us know will be in, like tutorials, matchmaking, buying bossters, pve ect.
basically just a collective post to link people to who complain about some features not being in alpha.
because every time is see a thread like this one i feel a strong urge to bash my head into the table.

You can point them at my FAQ; it lists and answers mostly everything, with sources (http://forums.cryptozoic.com/showthread.php?t=26987)

In addition feel free to pm me with your questions if that helps :)

HyenaNipples
10-12-2013, 09:30 AM
You can mash a horses' face into a billboard, but you can't force him to read it.

stiii
10-12-2013, 09:46 AM
fixed. you know it's true.

Well to be fair these days beta often mean release. If you can buy things is it really a beta? So if beta has moved back a step does alpha move back too?