View Full Version : Solid Rush Deck ( R / W )

01-12-2014, 12:22 PM
Poca, The Conflagrater

10x Ruby Shard
10x Wild Shard

Troops (20):
2x Zoltog
4x Savage Raider
4x Arena Brawler
4x Furious Taskmaster
4x Gem Crazed Berserker ( Wild Orb of Primordium )
4x Gas Troll
4x Veteran Gladiator
4x Arena Brawler

Constant (4):
4x Incantation of Savagery

Quick Action (8):
4x Burn
4x Wild Growth
2x Ruby Aura

Why no Unmercifull Tormentor?:
I have played about 100 games with Tormentor in this deck instead of Gem Crazed Berserker, Tormentor is just too slow and useless at the start.

Why Burn?
Use these to kill annoying enemies like Seagulls, Wild Root Dancers, Pack Raptor etc.
Also nice to finish off enemies togather with Wild Growth.

What to do vs Extinction / Heat wave?
If you are sure your enemy has Extinction or Heat Wave ( Blood with no units on the field, or Ruby with no units on the field ) then only play 1-2 units and keep the rest in your hand.

01-13-2014, 06:58 AM
I have played R/W to that on tournament of streamers 2, but I've chosen a slower build - with Howling Braves, WRD and Crash Of Beasts

Here I'm not sure that wild growth and gas troll worth splashing from mono ruby and losing the consistence of mono-deck - that's even more important because you run only 20 shards (i had 23)

01-13-2014, 07:51 AM
Because both Wild Growth and Gas Troll win me most of my games haha

01-13-2014, 03:17 PM
It is definetly worth it, i played a lot against Batcave who is playing same deck and as OP said it helps a ton to it. Mono red isnt that great it needs a little splash from other colors

01-13-2014, 11:30 PM
I am Batcave lol... Will update deck soon made some minor changes.

01-14-2014, 12:57 AM
OH i didnt know that ^^ I am used to that forum name is same as ingame name

01-14-2014, 01:07 AM
Haha it will be at release :)