View Full Version : Games are not completing, stuck at synching

04-24-2014, 01:53 PM
I put this int he wrong forum originally, so I am reposting it here:

Games are generally not completing and are hanging. Generally this happens during the synch phase of a turn, but there are halts elsewhere. The hangup appears random as I have had it start at turn 1 through turn 7ish now.

04-24-2014, 01:57 PM
Sounds to me like the new servers are overloaded. This was why I was hoping they would of listened to me when I suggested that servers be used that were capable of handling 10% of the Kickstarters. Because if 80% of the people log in each day and play in alpha like was claimed...and I could see most people playing for at least 2 hours in a day (less time than a tournament even) then....let's say it's 30,000 with Slacker Backers...so we'd need servers able of handling 2,400 people online at once. As it is it seems like the servers are having a hard time with 500-600?

04-24-2014, 02:40 PM
Same issue. Game just completely stuck at synching.

04-24-2014, 02:45 PM
Thanks for the report guys, we're looking into this issue.

04-24-2014, 03:07 PM
First game against the UI and the game is hung at the UI syncing. I am very reluctant to redeem my weekly draft code at this stage.

04-24-2014, 03:12 PM
can confirm pvp games have been getting stuck neither person can pass priority or do anything else.