View Full Version : Protectorate Sorcerer and Perma-Tapping

09-08-2014, 01:31 AM
I played a draft against an unfortunate player who got defeated because of this bug.

I had a Protectorate Sorcerer and I attacked with it tapping my opponent Seagull (the 0/1 sapphire flying troop) then during his turn my opponent killed my Protectorate Sorcerer (his Seagull is tapped at the moment).

His next turn I still see his Seagull tapped but he doesn't.
Then on my turn I attack, and he blocks with his exhausted Seagull.
I thought it was a graphic glitch until later I realize that despite him blocking I was actually damaging him. He, in the other hand, doesn't see his HP go down from that blocked creature.

When his HP turns to zero or below I won the game even though he claimed that his HP was above zero.

I think this is a very critical bug that needs to be addressed.

09-08-2014, 08:07 AM
This is a syncing bug. It has happened to me many times. Next time it happens whoever's troops are messed up need to relog and that tends to fix it.