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View Full Version : Armies of Myth Launch Date - July 14



Phenteo
06-26-2015, 10:16 AM
We finally have the date!

Read more here: https://www.hextcg.com/armies-of-myth-launch-date-714/

Friendly Reminder: We will be removing the AA cards from the store when Armies of Myth launches.

Incindium
06-26-2015, 10:18 AM
So is there an address we can send the devs some goodies at? Cause hitting July 14 means some rough few weeks of non stop bug fixing.

Thrawn
06-26-2015, 10:27 AM
So the question for me now is do I risk saving my draft tickets that will expire on the 15th to try and draft Set 3 and risk tournaments being bugged or disabled for a day or two?

Salverus
06-26-2015, 10:32 AM
Thank you :)

only appropriate gif: http://www.pleated-jeans.com/wp-content/uploads/2015/03/funny-gif-girl-party-mad-breaking-things.gif

Vorsa
06-26-2015, 10:37 AM
Woo hoo!
Thanks for not keeping us in suspense tonight. :cool:

Poetic
06-26-2015, 10:42 AM
Week of the Ruby cup, right? Hope it's set 3 only. Be fun to see what people can brew in a few days.

Cernz
06-26-2015, 10:46 AM
wow :) good luck, i hope everything will work fine and we start with only some few minor bugs :)

N3rd4Christ
06-26-2015, 10:46 AM
Gold Spike in 3,2,1

rjselzler
06-26-2015, 10:54 AM
So the question for me now is do I risk saving my draft tickets that will expire on the 15th to try and draft Set 3 and risk tournaments being bugged or disabled for a day or two?

Mine for that week expires on the 16th. I'm going to roll the dice and save it for release.

chromus
06-26-2015, 11:06 AM
Awesome news! Time to get super hyped!

Question: Will any of the PvP cards change from what we saw on the last version of the test server? If yes, how many cards will be affected (ballpark figure)?

Steelio
06-26-2015, 11:27 AM
Great news guys, thanks to all the team and developers for putting in the hard work to bring us a July release date. A lot of people were skeptical you would do it, but you turned up trumps in the end. Great job chaps =)

Yoss
06-26-2015, 12:29 PM
Let the good times roll.

poizonous
06-26-2015, 12:40 PM
Well I have been saying this for 2 weeks, glad people finally realize i was right lol, great job guys, hope you squash atleast 40 of those 45 issues

Mejis
06-26-2015, 02:31 PM
Great news.
Best of luck squishing all those bugs from now til then. I'm sure you can do it and we'll have a lovely smooth release.

So much hype. Chests and EA cards, not to mention the mountain of new equipment!

Oli
06-27-2015, 05:51 AM
Will the patch start right before the release or (with all these new features) do we get the patch next week, so there is some time to test the non-related set3 stuff.

Xenavire
06-27-2015, 06:49 AM
Will the patch start right before the release or (with all these new features) do we get the patch next week, so there is some time to test the non-related set3 stuff.

The patch is the release. This is how these things always work. There is pretty much no chance of any patch until the 14th next month.

BlueAvocado
06-27-2015, 09:39 AM
The patch is the release. This is how these things always work. There is pretty much no chance of any patch until the 14th next month.

Yes, this is correct. Unless there is some huge emergency we would not patch the live game so close to a release. Any live patch takes a good amount of resources to pull off and we want to spend of all our effort on the Armies of Myth launch update.

Oli
06-27-2015, 10:16 AM
Thought you might patch the game a week prior to the Myth-release with all content, but refrain to sell the boosters or starter, so you could see if everything else works and than release the set without another patch...

Pandamaniac
06-27-2015, 09:07 PM
They don't sit on a working and tested patch for a week, as your plan would imply. The patch won't be ready and tested until right up to the whistle.

Mermaid
06-27-2015, 10:05 PM
Best dev team ever!!