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View Full Version : Farewell to 2-2-1 drafts



Vorsa
07-05-2015, 01:43 AM
It's only when I was queuing for my weekly draft that - in light of the confirmation of 3-3-3 drafts (http://forums.cryptozoic.com/showthread.php?t=44139&page=2&p=501643&viewfull=1#post501643) on Friday - I realized this weekend would be my last 2-2-1 draft ever! :eek:

I'll be saving next week's ticket (which I get Thursday night) for after the set 3 update, as apart from a few legendaries my set 2 is complete.

So when was/will be your last 2-2-1 draft, and how was it for you?
Any parting memories/analysis to share?

===== My last 2-2-1 draft =====

It's been a long time since I've tasted real draft success, as I tend to rare draft then forfeit (in the hopes that one day my brother will take up Hex and I can send him all my surplus cards :)) or draft mono-wild and hope for a win/bye in the 1st round then forfeit (for optimum wins vs time waiting on brackets screen).
This being my last ever 2-2-1 though, I skipped the rare drafting - in fact drafted none at all as they were quite woeful - and opted for the archetype that defined 2-2-1 for me; Sir Giles Rowan DRS Humans, with all those lovely low rarity cards.

Drafting went bizarrely well (for reasons apparent later), and I ended up with a deck of 20 Humans + 2 Crushing Blows and a Sapphire Aura; highlights were 3 x Royal Herald, 3 x Sea Priest, and 2 x each of the set 2 cost 5 heavy-hitters (the swiftstrike one, the 4/4 who exhausts, and the uncommon 5/5 spellshield) - zero 1 cost filler troops needed!

The 1st round was a little rough against B/R Bunoshi as it took a bunch of turns to get any troops in above the 2 defense removal safety point, and missed the opportunity to end the match a turn early when I didn't do the maths on the pair of Crushing Blows I was holding - however the opponent never really got enough troops on the board to threaten.

The 2nd round was somehow another B/R Bunoshi deck, where it became apparent what others had been picking during the draft...
However this one didn't demonstrate any removal, nor did I get any sense what the strategy was that got it through the 1st round - was over before the other bracket had even finished a game, when the opponent conceded following my playing of all 3 threshold + 3 successive Sea Priests!

The final was against mono-wild Fuzzuko, which didn't come as a surprise as that would certainly have steam-rolled my other match-ups this time.
Was a slow start on both sides in the 1st match; I was held up waiting for an elusive 2nd ruby threshold, and had to keep chumping my less expensive troops to draw out the tricks the opponent was telegraphing (couldn't have those around when did get the heavy-hitters out).
The tide swung my way when I got the threshold and started top-decking Bastions, which negated their dinosaurs and let me stroll across the board for big damage.

The 2nd match I though would actually be my only loss of the tournament, when they flooded the board with troops and played one of those +1/+1 buff Coyotle - however the opponent seemed very reluctant to attack into swiftstrike (especially when I got a pair of 5/2 swiftstrikes out to counter the troop they'd been pumping), so I'm not sure if they were waiting to charge up a 2nd Fuzzuko or draw a particular card e.g. Pheromones.
The stalling went in my favour eventually, when I went on a roll of Inspire troops and used Sapphire Aura to put a 4/6 Sea Priest in the air.

My opponent went for the non-classy exit strategy of running their counter down to the final seconds each move (presumably in the hope I'd quit), but I just fired up a podcast and left the Hex window where I could keep an eye on it. :p
No primals nor good pulls from the prize packs, but they were extra-sweet to open for being won - plus a bunch more chests for the chest pile!

Overall a bit of a shame that sour behaviour popped up at the end, but lovely to finish both on a high and see 2-2-1 out as I saw it in (well technically saw in 2-2-2 over the release weekend) - with tri-shard Human goodness.
Roll on 3-3-3, the undiscovered country!

Fyren
07-05-2015, 02:31 AM
I've got a collection missing 260 cards that isn't ready to say goodbye just yet. And I'm going to do as much damage to that number as I can.

ONWARD.

Eetabee
07-05-2015, 08:27 AM
I've got a collection missing 260 cards that isn't ready to say goodbye just yet. And I'm going to do as much damage to that number as I can.

ONWARD.

This, but I have pulled two Monsuuns in my past three drafts. I had two in my collection on Friday and now my set is complete. First one I wasn't in blood at all and couldn't play it. Second I am playing right now and am into the second round with a pretty solid blood/sapphire removal/flying deck.

Diesbudt
07-05-2015, 08:38 AM
I've got a collection missing 260 cards that isn't ready to say goodbye just yet. And I'm going to do as much damage to that number as I can.

ONWARD.

Signal the assault horn! We ride into Battle!

I cannot wait for 3-3-3 myself.

RanaDunes
07-05-2015, 08:40 AM
2-2-1 is no more indefinitely??????????????
That doesn't make any sense......

Diesbudt
07-05-2015, 08:53 AM
2-2-1 is no more indefinitely??????????????
That doesn't make any sense......

Why does this make no sense? When the next set comes out all limited tournaments get updated with the next block-set.

1 + 2 is the first block.

Set 3 + f4 is the next block.

So when 3 comes out it will be

3-3-3, and when set 4 comes out odds are it will be 4-4-3.

Poetic
07-05-2015, 09:17 AM
I'm sure they'll offer it as a special weekend thing in the future. But its not going to be available permanently.

Diesbudt
07-05-2015, 09:18 AM
I'm sure they'll offer it as a special weekend thing in the future. But its not going to be available permanently.

Not for a very long time, if they do it. They do not want to divide queues.

Poetic
07-05-2015, 09:26 AM
Not for a very long time, if they do it. They do not want to divide queues.

Yeah, it'd be a special one weekend thing I'm sure. Maybe when we're months into set 3 and people are burnt out. Break out the 221 weekend or 111 to get people out the funk.

RanaDunes
07-05-2015, 10:06 AM
Why does this make no sense? When the next set comes out all limited tournaments get updated with the next block-set.

1 + 2 is the first block.

Set 3 + f4 is the next block.

So when 3 comes out it will be

3-3-3, and when set 4 comes out odds are it will be 4-4-3.

...What I was wondering about is 2-2-1 no longer existing. Is this what you're trying to say? That doesn't make sense.
MTG always offer all standard blocks/sets to be drafted. Having a 3-3-3 doesn't mean 2-2-1 should be removed from draft tournaments.

Having both 2-2-1 and 3-3-3 will not divide the community...... 3-3-3 will fire off big time there's no question about it, yes 2-2-1 might take a while to start but why completely remove the option. You think by providing 2-2-1 the other new set draft is going to be on a risk?!

It's a very sad and unnecessary decision to completely remove 2-2-1 drafts once Set 3 is released. Yes, 2-2-1 is going to go away when the block is no longer in standard... but that's not true when Set 3 is released.

Diesbudt
07-05-2015, 10:13 AM
...What I was wondering about is 2-2-1 no longer existing. Is this what you're trying to say? That doesn't make sense.
MTG always offer all standard blocks/sets to be drafted. Having a 3-3-3 doesn't mean 2-2-1 should be removed from draft tournaments.

Having both 2-2-1 and 3-3-3 will not divide the community...... 3-3-3 will fire off big time there's no question about it, yes 2-2-1 might take a while to start but why completely remove the option. You think by providing 2-2-1 the other new set draft is going to be on a risk?!

It's a very sad and unnecessary decision to completely remove 2-2-1 drafts once Set 3 is released. Yes, 2-2-1 is going to go away when the block is no longer in standard... but that's not true when Set 3 is released.

They have said to not divide the community until it is fully released or grows, that the only limited will be the current block/set, so to ensure there is not a split in the queues slowing down the firing. Plus since rewards are based on the packs entered, sets 1 and 2 wont be firing much because 3 will be the new hype.

This is something they have said a while back.

Set 1
Draft: 1-1-1
Sealed: 6x1

Set 2
Draft: 2-2-1
Sealed: 4x2, 2x1

Set 3
Draft: 3-3-3
Sealed: 6x3

Set 4
Draft: 4-4-3
Sealed: 4x4, 2x3

Set 5
Draft: 5-5-5
Sealed: 6x5

Set 6
Draft: 6-6-5
Sealed: 4x6, 2x5

Set 7
Draft: 7-6-5
Sealed 3x7, 2x6, 1x5

That is the plan. Midway through 5-7 they may have some special limited time draft queues for past packs and prizes.

Etc.

Xenavire
07-05-2015, 10:14 AM
...What I was wondering about is 2-2-1 no longer existing. Is this what you're trying to say? That doesn't make sense.
MTG always offer all standard blocks/sets to be drafted. Having a 3-3-3 doesn't mean 2-2-1 should be removed from draft tournaments.

Having both 2-2-1 and 3-3-3 will not divide the community...... 3-3-3 will fire off big time there's no question about it, yes 2-2-1 might take a while to start but why completely remove the option. You think by providing 2-2-1 the other new set draft is going to be on a risk?!

It's a very sad and unnecessary decision to completely remove 2-2-1 drafts once Set 3 is released. Yes, 2-2-1 is going to go away when the block is no longer in standard... but that's not true when Set 3 is released.

The devs don't think the playerbase can support more queues yet. They may reintroduce 2-2-1 if they feel the time is right, but that time may not come along. At least this is my understanding based on Cory info etc.

Khazrakh
07-05-2015, 10:15 AM
It's a very sad and unnecessary decision to completely remove 2-2-1 drafts once Set 3 is released. Yes, 2-2-1 is going to go away when the block is no longer in standard... but that's not true when Set 3 is released.

We are still in Beta with a growing but still decently small player base.
I'm sure some blocks down the road, once Hex really goes big, we'll see more different queues, more special weekend events, more scheduled stuff and so.
But right now we are still to small to have three (or even four if you also want to keep Swiss for 2-2-1) draft queues. Don't forget about the Gauntlet - that's going to occupy quite some playing time that would have been spent drafting otherwise.

RanaDunes
07-05-2015, 10:42 AM
The devs don't think the playerbase can support more queues yet. They may reintroduce 2-2-1 if they feel the time is right, but that time may not come along. At least this is my understanding based on Cory info etc.

I don't believe that's true.
2-2-1 will NOT compete against 3-3-3.
Yes, 2-2-1 will not fire off as often, but new players will want to collect Set 1 and 2 cards by drafting. You are just destroying that chance to them which forces them to open packs. Do you guys really think 3-3-3 will be harmed if 2-2-1 option stays?

Anyone here really thinks 3-3-3 will not provide healthy population? I bet you all my money 3-3-3 will fire off so frequently the first month there's no doubt about it despite of 2-2-1 being available. I just don't see any reason to remove 2-2-1 even if it only fires off once a day, at least there's an option. I honestly can't see the logic behind "we don't want to divide the community" you can't divide the community with two different blocks of Drafts!! You divide the community by offering PvE, Gauntlet and two different "draft types" (swiss and competitive) but having two different options of Set Drafts (2-2-1 and 3-3-3) is HEALTHY.

Lagoondragon
07-05-2015, 11:30 AM
To be honest I am not sad at all to see the 2-2-1 draft go. Best way to describe set 2 meta is more or less: "three champions, five turns"

elfstone
07-05-2015, 11:46 AM
I agree Lagoon. And RanaDunes, I think the Devs have access to alot more info than we do about whether or not both Queues work well together. DataDragon hoards his data well. They will do what works for the game and the community, as always.

That being said im so sick of set 2 drafts im looking forward to moving on :p.

Khazrakh
07-05-2015, 12:26 PM
Personally I did enjoy 2-2-1 draft, although I did prefer 1-1-1 - might have been the best draft set I've eve got to play.
2-2-1 had some interesting archetypes, with S/W being the by far most consistent but I enjoyed the odd mill deck a lot and tried to draft it whenever I saw early Dementia Daisies coming my way.

Sparrow
07-05-2015, 03:53 PM
I see a lot of people parroting about split queues, but I don't think that's going to be a concern. Magic has drafts for the non-current block and Hex can do anything Magic can do, only better. IMO the temporary halting of the 221 queue has more to do with generating more store sales than fear of queue splitting. I don't have a problem with Hex doing that, btw.

katkillad
07-05-2015, 04:26 PM
This is pretty off topic for a thread that was supposed to be about sharing your last 2-2-1 draft which I think is a great thread idea.

I don't think it's about splitting queues, it's about a new set being released and them wanting to get some money for it which is completely fine in my opinion. I'm sure they will do 111 or 221 again sometime in the future as an event of some sort.

Fyren
07-06-2015, 05:54 AM
This is pretty off topic for a thread that was supposed to be about sharing your last 2-2-1 draft which I think is a great thread idea.

It is a great thread idea. It's just 8 days too early.

EntropyBall
07-06-2015, 11:54 AM
My opponent went for the non-classy exit strategy of running their counter down to the final seconds each move (presumably in the hope I'd quit), but I just fired up a podcast and left the Hex window where I could keep an eye on it. :p
No primals nor good pulls from the prize packs, but they were extra-sweet to open for being won - plus a bunch more chests for the chest pile!

I'm curious what time of day you play. I've done probably over a hundred Hex drafts, and I think I've had 1 person (ever) who was a dick and did this (and he gave up after 10 min or so), yet I seem to read about poor sportsmanship far more often than I see it in game. I guess that's the nature of the internet though, as people are more likely to mention the assholes they meet.

Glad your last draft went well. My drafts refresh on Thursday night as well, so I'll see you on Set 3 release. :-)
I've been getting absolutely blown out in draft lately, going out 0-2 in the first round with what seemed like very solid dwarf and human decks.

My final (unless I magically get 3 hrs of free time this week) draft was this human deck (http://hex.tcgbrowser.com/#!/deck=23991), which lost 0-2 in the first round to a Bunoshi deck. Game 1 I drew 6 shards and a 5 cost troop, redrew to 6 and got 2 ruby shards and then nothing playable until t4-5. He played 2 Cultists and just ran me over. G2 I subbed in all 3 meeks and didn't draw any removal to stop the Cultist. I passed on a Gront to pick up the Royal Valkyr, so losing right away was extra sad.

Vorpal
07-06-2015, 01:29 PM
This, but I have pulled two Monsuuns in my past three drafts. I had two in my collection on Friday and now my set is complete. First one I wasn't in blood at all and couldn't play it. Second I am playing right now and am into the second round with a pretty solid blood/sapphire removal/flying deck.

I pulled Monsuun once. Never came down once in 11 games :(

Vorsa
07-06-2015, 01:30 PM
I'm curious what time of day you play. I've done probably over a hundred Hex drafts, and I think I've had 1 person (ever) who was a dick and did this (and he gave up after 10 min or so), yet I seem to read about poor sportsmanship far more often than I see it in game. I guess that's the nature of the internet though, as people are more likely to mention the assholes they meet.

It was Saturday morning UK time, so very much night-time in the US - not the fastest queue time, but first convenient window without tying up a work-day evening. :)

It is very rare for me too, but then I don't see many finals either.

I seem to lose disproportionately to Gront, but then I am quite flaky at picking up quality removal. :rolleyes:

See you at set 3, time-zones permitting!

katkillad
07-06-2015, 08:05 PM
Last 2-2-1 draft was today unless AoM gets pushed back.

Played in a swiss tournament, R/W Fuzzuko with Heroic Outlaw, 2x Wreckas and the rest of the typical cards in that build. Only had 2 Burns and a Burn to the Ground for removal, deck was seriously lacking some Crackling Sprouts.

Round 1 is a bit of a blur, don't remember anything exciting happening. One game came down to us both with a ton of troops on board and both topdecking, eventually I had enough troops to win. It was kind of close, but I came out on top.

Round 2... TLDR lost twice to Royal Cutblood and not having any of my burns. I did have one memorable game, I'm dead on the following turn, my opponent is on 9 health with 6 troops on board, mostly 1 health troops. I have a 2/4 Fox Pet and a 6/5 Spirit Oracle. In was nice to finally win once having all the answers and the exact cards I needed in hand like I see a lot of other players do. I attack and my 2/4 gets blocked by a 3/4 and my 6/5 gets blocked by two 5/1 creatures. I play shatter shield against one of their 5/1s, buff the Spirit Oracle with Wild Aura making it a 8/7 so I get 7 damage through and also have an extra shard left to play my burn to deal the 9 damage I needed. They could have won with a better block, but didn't matter since I got Cutblooded the other games.

Round 3 my opponent had a mostly flying deck. They won the first game by playing an air superiority and 2x Royal Diplomat. When the second one hit the board I conceded, nothing in my deck could handle that. The next two rounds I curved out well, never saw another Royal Diplomat and was drawing all my strong creatures and eventually overwhelmed them both games.

RIP 2-2-1

fitzle
07-07-2015, 08:04 AM
I finally used my last set 1 pack and I was so excited! Yay, I am officially done with drafting until the next set! But then I still have quite a few set 2 packs left... what am I going to do with all these remaining set 2 packs?? So I bought another set 1 pack so I could draft some more.

Just when I thought I was out they drag me back in!

Mojumbo
07-07-2015, 03:33 PM
RIP 2-2-1. We hardly knew ye. It was fun!

Jonesy
07-07-2015, 05:09 PM
RIP 2-2-1. We hardly knew ye. It was fun!

On the contrary, we knew him very, very well. I'm looking forward to something new although my barely-informed, way too early impression is that 3-3-3 is a much worse/less interesting/less fun format.

Axle
07-07-2015, 05:11 PM
Formats on the test server tend to not be fun when 50% of the cards don't work yes. So yeah your way too early impression is also not true to the final experience.

OutlandishMatt
07-07-2015, 09:51 PM
My last Set 2 draft was awesome. I first picked a Crank Rocket and just got lucky no one else really jumped in to dwarf/robot. I also made the decision early on (1st and 2nd pick Crank Rocket) to jump into diamond for a Royal Valkyr. This was a wise decision as pick 6 would also be a Royal Valkyr and I would get a 3rd Royal Valkyr in the second pack. Here is a picture of my deck list.

http://www.thresholdpodcast.com/matt/LastSet2Draft1.png

Here is Pack 1, Pick 1. What would you have taken? I thought about going Crackling Rot but seeing Crank Rocket + Recovery Specialist meant the possibility that Recovery Specialist could come back around (and it did). Also humans was strong in this pack with Highlands Shinobi, Kraken Guard Seapriest (I LOVE Seapriest), and then maybe seeing Preservation come back around.

http://www.thresholdpodcast.com/matt/LastSet2DraftP1P1.png

Vorsa
07-07-2015, 11:51 PM
My last Set 2 draft was awesome. I first picked a Crank Rocket and just got lucky no one else really jumped in to dwarf/robot. I also made the decision early on (1st and 2nd pick Crank Rocket) to jump into diamond for a Royal Valkyr. This was a wise decision as pick 6 would also be a Royal Valkyr and I would get a 3rd Royal Valkyr in the second pack. Here is a picture of my deck list.

http://www.thresholdpodcast.com/matt/LastSet2Draft1.png

Here is Pack 1, Pick 1. What would you have taken? I thought about going Crackling Rot but seeing Crank Rocket + Recovery Specialist meant the possibility that Recovery Specialist could come back around (and it did). Also humans was strong in this pack with Highlands Shinobi, Kraken Guard Seapriest (I LOVE Seapriest), and then maybe seeing Preservation come back around.

http://www.thresholdpodcast.com/matt/LastSet2DraftP1P1.png

Thankfully I've never encountered a draft deck with that level of rocket cranking! :eek:
Those are some chunky flyers to be sure - how did the tournie go?

EntropyBall
07-08-2015, 07:30 AM
My last Set 2 draft was awesome. I first picked a Crank Rocket and just got lucky no one else really jumped in to dwarf/robot. I also made the decision early on (1st and 2nd pick Crank Rocket) to jump into diamond for a Royal Valkyr. This was a wise decision as pick 6 would also be a Royal Valkyr and I would get a 3rd Royal Valkyr in the second pack. Here is a picture of my deck list.

http://www.thresholdpodcast.com/matt/LastSet2Draft1.png

Here is Pack 1, Pick 1. What would you have taken? I thought about going Crackling Rot but seeing Crank Rocket + Recovery Specialist meant the possibility that Recovery Specialist could come back around (and it did). Also humans was strong in this pack with Highlands Shinobi, Kraken Guard Seapriest (I LOVE Seapriest), and then maybe seeing Preservation come back around.

http://www.thresholdpodcast.com/matt/LastSet2DraftP1P1.png

There was a lot of stuff in there I would've taken. I've been beaten up so many times by Ritualist that I would have considered that or Crackling Rot. Don't think I would've taken Crank Rocket, but obviously it worked out for you. I've played very little Dwarves in Set 2 and have always been disappointed when I do. I also appreciate the 41 card deck, as I do that about 50% of the time when I can't figure out what to cut, though usually with 18 resources.

Xenavire
07-08-2015, 07:55 AM
My final draft was a total letdown. Finally got a promising bury/mill deck together, get a double bye so I couldn't even play before finals, and then lost g1 to insane screw (in a mono saph mill deck with 17 shards, why?) and g2 I lost to a t2 Magus with flight inspire putting constant pressure on me. Lost when my opponent had 1 card left in the deck, due to not having enough of my flight troops out.

Such a disappointing way to go out.

Elwinz
07-08-2015, 08:21 AM
i decided myself that if i run out of packs i will end drafting fir this block. SOme magic way i get byes to prevent me finsinh drafting :D


As for crazy draft pick vhoices this ones i saved:
http://i60.tinypic.com/2ex79qx.png
http://i60.tinypic.com/mc6vlu.png

OutlandishMatt
07-08-2015, 03:20 PM
Thankfully I've never encountered a draft deck with that level of rocket cranking! :eek:
Those are some chunky flyers to be sure - how did the tournie go?

I went 3-0.

Koz
07-09-2015, 09:25 AM
I decided to end 2-2-1 drafting once I ran out of packs. I started last night with 3 packs of sets 1 and 2 each and started my draft, figuring that if I lost round 1 I would buy one more Set 2 pack and draft one last time, otherwise I would keep going as long as I had enough packs to do 2-2-1. I ended up drafting humans last night, but slightly different with no Ruby cards (so no Sir Giles). Just went heavy evasion and removal with x2 Meeks, x1 Repel, and x1 Howling Ambush. When I cracked the Set 1 pack I got an Angel of Dawn....I was like HOT DAMN! Sadly, I only drew the Angel twice...both times in my opening hand, lol. Mulligan'd both times but she never turned up again. That Royal Diplomat though...he put in some work, let me tell ya.

Ended up going 3-0 and now I have enough packs to do at least two more 2-2-1 drafts, yay!

LNQ
07-09-2015, 09:44 AM
In my final 2-2-1 draft, I fell asleep after deckbuilding waiting for the tourney to start, and auto-lost R1. I had a killer aggro orc deck made, too. No joke.

Looking forward to gauntlet.

Elwinz
07-10-2015, 11:47 AM
My last 2-2-1 draft was a big letdown. Had very strong shinahre dekc with Oberons eulogy and got shard scrwed twice in first round.

Jonesy
07-10-2015, 05:26 PM
I've never done well with Eulogy or Arcane Cinder, I've drafted both 3 times and I always die because I played a blank on turn 5/6, didnt play it because I would have died because I played a blank on turn 5/6, or didnt reach 5/6 shards and died with it staring at me all game. I have lost to Eulogy a couple times though... Bombs in general just hate me.