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loopholist3
07-08-2015, 06:42 AM
I am just looking to confirm that Marrowmage works the way I think it does.

Before you shift, this card will make you draw 2 cards when you deal damage.

poizonous
07-08-2015, 06:46 AM
No he only deals 1 damage, and only has 1 effect

ziggarius
07-08-2015, 06:47 AM
Marrowmage has only one attack power, so it'd draw one card if you hit with it.

loopholist3
07-08-2015, 06:48 AM
But he has the effect on the card twice before you shift it off.

poizonous
07-08-2015, 06:50 AM
that is just a templating issue with all the shift cards... they all have 1 ability written twice, but the ability disappears completely when they shift it away

ziggarius
07-08-2015, 06:51 AM
When I was on the test server last, the templating issue was already fixed and only had the ability written once for necrotic Shift troops.

loopholist3
07-08-2015, 06:59 AM
So Necrophet being formatted differently on the card list was just a mistake?

If they ever have a troop that keeps its ability after it shifts, it is going to look really silly.

Speed
Speed
Basic 1Shot: 1 → Shift: Speed

loopholist3
07-08-2015, 07:00 AM
When I was on the test server last, the templating issue was already fixed and only had the ability written once for necrotic Shift troops.

I hope this sticks

ziggarius
07-08-2015, 07:33 AM
On test server, if a Shift troop gained only a keyword, the keyword showed up in the keywords line and the shift ability stated it had the keyword "in all zones" as I recall.

For the other shift types that aren't key word based, the ability is listed on the shift line and they have that ability until you shift it to another troop which erases it from the original troop and puts the ability on the new troop without the shift portion. Wish I had a screenshot for ya though :(