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Artifaction
01-24-2016, 02:15 PM
Apparently the damage cap for a troop is 168? I'd be curious to see if that changes with the upcoming patch haha.

Screenshot depicting amazing combo finish.
http://i68.tinypic.com/2prfl7q.jpg

WolfCrypt
01-24-2016, 02:17 PM
I got Ozawa The Mystic Elder to 328 ATK/DEF

Artifaction
01-24-2016, 02:18 PM
I got Ozawa The Mystic Elder to 328 ATK/DEF

That's awesome - how'd you manage that? I wonder why my guy was refusing to get larger? :(

Deathlock
01-24-2016, 02:26 PM
Just this. It's 521404456/521404456 :) http://i.imgur.com/56DuaDV.png

Lafoote
01-24-2016, 02:28 PM
Gore Master routinely goes over 168.

wolzarg
01-24-2016, 02:31 PM
i have had 5000+ power goremaster its definitely not 160 ish cap.

Vengus
01-24-2016, 04:58 PM
That's awesome - how'd you manage that? I wonder why my guy was refusing to get larger? :(
Perhaps it's a bug limited to Skarn. Has someone here managed to make bigger Skarns?

theyeti101
01-24-2016, 05:22 PM
http://oi68.tinypic.com/2cy5p40.jpg

You can get a bit higher than 168 lol. I believe it flips at 2^32.

fido_one
01-24-2016, 05:51 PM
http://oi68.tinypic.com/2cy5p40.jpg

You can get a bit higher than 168 lol. I believe it flips at 2^32.

That makes sense, means the atk/defense data types in their database are 'INT' (32 bit integer field).

EDIT: Hrrrmmm, not INT but probably BIGINT (64 bit, 2^64) as the number can also record negative (probably to -2^32). Been awhile since I messed with DB design and was never that great to begin with as you can tell with this post.