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View Full Version : Consider a 2nd lineup for Gameplay.



ArX_Xer0
10-13-2018, 08:01 PM
Decking out the main deck is a rare game ender. Often times, someone starts doing well in most games and begins to just "run" the table. Sometimes you Want to play Batman, and someone else wants to play Nightwing so you're always fighting for equipments, causing someone to get boned by the luck of the draw.

Consider Hard limits to this 2nd lineup:
1) 45-60 cards
2) Max Cost of 6
3) This is a 3 card lineup
4) Equally distribute the cards.
5) Add a decent amount of defenses.

Lastly - This is a ROTATING LINEUP.
At the end of each player's turn, discard any remaining cards and refill 3 new cards. When this deck runs out, shuffle the discard pile and redistribute it.

6) Consider adding some VP focusing cards here like Utility Belt, Sciencell, etc. This isn't necessary, but an idea.

Additionally, for Multiverse we've found that some lineups don't leave often enough because some people just don't like the cards at all. For multiverse, set a round limit for every subset that appears. Like 3-4 rounds of turns so you can always swap things up and it doesn't get boring.