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  1. Replies
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    As an aside, people have pointed out the...

    As an aside, people have pointed out the weaknesses in my MTG comparisons - they were the first that came to mind, and used to demonstrate the idea of a single creature threat, often reliant on...
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    I generally dislike this card for what it may...

    I generally dislike this card for what it may mean in the future of formats it's legal in. It has a fair significance in countering decks that would rely on a single troop win condition, a strategy...
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    And out of nowhere, I'm going to do a 180, or...

    And out of nowhere, I'm going to do a 180, or something resembling it.

    When the scenario was painted, I immediately jumped into a context where I would have blocked. I feel the most significant...
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    Blocking the soloist on turn 3 isn't the problem....

    Blocking the soloist on turn 3 isn't the problem. Letting the opponent play a 1, then 3, then 5 cost troop in that order is a problem. Rotroot Enchanter is a common troop that will prevent your...
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    I did state that I'd block if I had reason to...

    I did state that I'd block if I had reason to believe there was no combat trick. The merry minstrels hardly bothers me since that can't be stopped; an attacking soloist on their turn 2 is 3 resources...
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    Yes, I know I'm very late in noticing, but the...

    Yes, I know I'm very late in noticing, but the last time I read the article I was tunnel-visioning on the spoilers and now I re-read it closely.

    You know, this phrase bothers me quite a lot,...
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    Having the exact same problem, every time. Again,...

    Having the exact same problem, every time. Again, only tested with Underworld troops, and without its equipment.
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    Love the set 4 spoilers, though doesn't the...

    Love the set 4 spoilers, though doesn't the Canyon Runner kind of break one of the developer rules? It was stated that the "Quick"ness of Coyotle was massively toned down, specifically at common, due...
  9. As an aside, regardless of one's opinions on most...

    As an aside, regardless of one's opinions on most of the champion health total changes (including my own), and how and what they were balanced to and for, and the consequences - benevolent and not -...
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    For the record, whilst I understand the mechanics...

    For the record, whilst I understand the mechanics as to why the effect is not actually removed from a card when a shift 'fizzles', some effort should be made to modify this so it is visually...
  11. I'll avoid making a long post for once,...

    I'll avoid making a long post for once, especially since the OP explained it very concisely and effectively.

    As a heavy drafter, and following 8 or so drafts since the core rules changes, I would...
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    Zophie on point with the references as always. :D

    Zophie on point with the references as always. :D
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    Bumping this. Exactly the same problem, and...

    Bumping this. Exactly the same problem, and checked to see if there was an existing thread since I didn't see it on the Known Issues tracker.

    Basically in my experience, using Ozawa's Bite...
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    In short, I think it's both justified and natural...

    In short, I think it's both justified and natural to support a decision, one way or another, that will enhance your enjoyment of the game or that you believe to provide some long-term benefit to the...
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    Absolutely agreed. I completely agree that...

    Absolutely agreed.



    I completely agree that a large portion of the community response - not only for Titania's Majesty, but in many issues - do not include a lot of factors, and carry enormous...
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    For once, a short post from me. I am fully in...

    For once, a short post from me.

    I am fully in support of this decision, and seeing HexEnt make the brave move to uphold or enhance the enjoyment, interactivity and quality (even challenge?) of the...
  17. I'm not saying it decreases depth (though, in...

    I'm not saying it decreases depth (though, in some ways, I feel it does for corner-cases, since they take away a couple of 'choice' elements in certain card interactions), but these rule exceptions...
  18. I'd just like to say that changing a couple of...

    I'd just like to say that changing a couple of cards to avoid these corner cases would solve the problem quite well, for the most part, like making Bloatcap target a player (the other solution, about...
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    Confirmed

    Confirmed
  20. Ah, right, I'd been looking at it the wrong way....

    Ah, right, I'd been looking at it the wrong way. This is similar to the Storm Cloud and playing a shard case. Another bit of debatable design, but not a question as to how the chain works, just about...
  21. Correct, they have a precise rule about that. ...

    Correct, they have a precise rule about that.

    For more information, and to discuss this issue further (as opposed to specifically Periwinkle), may I suggest adding ones' two cents to the...
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    This is a strong and good point, however I still...

    This is a strong and good point, however I still argue against it, especially in the comparison to Stormcoat - heck, even against the comparison of convention or even KICKSTARTER-exclusive rewards.
    ...
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    Hard to say for Hex specifically, naturally...

    Hard to say for Hex specifically, naturally depends on the back-end handling of uruunaz generation and how it ties in to player accounts/classes/etc. In some context or lens this approach to game...
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    Alas, Zophie's razor wit strikes again! Err.....

    Alas, Zophie's razor wit strikes again! Err.. strikes back?

    ...or should be Zophie is our New Hope?

    Whatever the case may be, I feel like we've exhausted the arguments for-and-against card...
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    Strictly speaking, regardless of how it's...

    Strictly speaking, regardless of how it's generated, if Uruunaz has a certain chance of appearing (that isn't actively weighted after failures to find him or something) then its ALWAYS going to be...
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