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Thread: Does returning to hand reset modifications to a card?

  1. #1

    Does returning to hand reset modifications to a card?

    The things that are usually accomplished by auras in M:TG are done with permanent changes to a cards stats. I looked through the FAQ but I can't find an answer to this - do cards revert when they change zones (e.g. go to the discard pile from play or get returned to hand)? Sorry if this is covered somewhere - can't find it if so.

  2. #2
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    Quote Originally Posted by cferejohn View Post
    The things that are usually accomplished by auras in M:TG are done with permanent changes to a cards stats. I looked through the FAQ but I can't find an answer to this - do cards revert when they change zones (e.g. go to the discard pile from play or get returned to hand)? Sorry if this is covered somewhere - can't find it if so.
    No changes to cards are permanent (unless reverted) and changes therefore remain even when the card changes zone.
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  3. #3
    Quote Originally Posted by cferejohn View Post
    The things that are usually accomplished by auras in M:TG are done with permanent changes to a cards stats. I looked through the FAQ but I can't find an answer to this - do cards revert when they change zones (e.g. go to the discard pile from play or get returned to hand)? Sorry if this is covered somewhere - can't find it if so.
    Changes are permanent for the remainder of a given game, no matter where the card ends up. Lots of folks have not caught on to the completely awesome power of Reversion yet.
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  4. #4
    Reversion is very good and pretty much no one plays it.

    *edit, Colin beat me to it.
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  5. #5
    Made a swift addition to the wiki: http://hextcg.gamepedia.com/Permanent . When time allows it, I should upgrade all those pages, but at least the information is already there.
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  6. #6
    Hmm, that's kind of a kick in the teeth for bounce effects (though I guess you have things that bounce and modify now - maybe a 'bounce and revert' in the future).

    How about the various types of counters? Do they remain "on" a creature if it is bounced/killed?

  7. #7
    Yes, revert takes care of counters too.

    There are also no tokens, everything that generates a card creates a real card that persists for the duration of the game as well.
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  8. #8
    Remember you can also revert your own things if they got a permanent negative effect.
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  9. #9
    Also bouncing something that has counters on it does not remove the counters from the card like say a construction plan or soul marble will still have it's current charges.

  10. #10
    Quote Originally Posted by Gwaer View Post
    Yes, revert takes care of counters too.

    There are also no tokens, everything that generates a card creates a real card that persists for the duration of the game as well.
    There are several cards that explicitly generate tokens as counters (the incantations, Soul Marble, etc). Do those counters persist if the card is somehow moved between zones? I'm not sure if there's a way to move constants between zones, but there may be eventually.

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