Page 32 of 130 FirstFirst ... 2230313233344282 ... LastLast
Results 311 to 320 of 1296

Thread: Hex sued by MTG

  1. #311
    Must read for the armchair lawyers in here:

    http://www.gamedevelopment.com/view/...t_.php?print=1

    I think Hex will be fine if they change their UI abit and find another way to represent 'tapping'.

  2. #312
    It was fun while it lasted.

  3. #313
    Devoted Emissary
    Join Date
    May 2013
    Location
    Al-Andalus
    Posts
    131
    Let's be honest, we have all seen this coming for a while and it has been a major factor behind Hex. It has always been what MTGO should be and it's not.

    I'm confident that they can find an agreement, I just hope it will no be too hard on CZE
    http://i58.tinypic.com/2ry5zfc.png
    Franz von G of Al Andalus - Pro Player | Collector | Knight
    Italian Hex Community

  4. #314
    Quote Originally Posted by bootlace View Post
    Must read for the armchair lawyers in here:

    http://www.gamedevelopment.com/view/...t_.php?print=1

    I think Hex will be fine if they change their UI abit and find another way to represent 'tapping'.
    Actually Wizards sued WowTCG for their exhaust mechanic already and got no where with that, so I suspect that it'll get nowhere with Hex either. It's essentially trying to sue the same person for the same thing twice after failing the first time, specifically regarding the "exhaust" mechanic. You can't actually patent a game mechanic, so "tapping" is just a frivolous lawsuit that they throw around that only really sticks if it's completely identical (i.e., called "tapping").

  5. #315
    Quote Originally Posted by Kroan View Post
    Can I just note that it's all threshold's fault for making that blog post?
    incoming: CZE sues Threshold Podcast for being quoted^^
    Wishlist
    Timezone: GMT+1

  6. #316
    Quote Originally Posted by bootlace View Post
    Must read for the armchair lawyers in here:

    http://www.gamedevelopment.com/view/...t_.php?print=1

    I think Hex will be fine if they change their UI abit and find another way to represent 'tapping'.
    This section almost at the end of that article is scary though:

    "The court did not consider what was different about the two games. It may come as a surprise to learn that whether a developer has added features or even made the game better in his "clone" is not relevant to copyright infringement.[17] For example, it was not relevant to the court that Yeti Town had added a "3D tilt" feature to its game. You cannot shield yourself from misappropriation liability by adding features and improving the game."
    Kardh of Caerbannog

  7. #317
    Im freaking out here man, any chance they can move to china and not worry about this?

  8. #318
    Here is a curious question for thought. How much does the venue where the suit was filed come into play in this instance? One of the most annoying things that I've seen in the legal system today is how companies shop around for just the right place to file their case to be most beneficial to them (depending on the type of suit), even if neither party resides or is headquartered in the area in question. For instance, for some reason East Texas is a popular place for people to file lawsuits for patent infringment claims, for various reasons (both claimed and legitimate I'm assuming).
    Quote Originally Posted by Gregzilla View Post
    SKAAAAAAAAAAARN!!! .... that is all.

  9. #319
    Master Theorycrafter
    Join Date
    Aug 2010
    Location
    Helsinki, Finland
    Posts
    679
    I just kept reading the whole thread for more posts by Gannicus, but there weren't any more of them

    If you compare any 2 tcg's, I'm pretty sure mtg and hex are the most similar ones.

  10. #320
    Must read for the armchair lawyers in here:

    http://www.gamedevelopment.com/view/...t_.php?print=1

    I think Hex will be fine if they change their UI abit and find another way to represent 'tapping'.
    This part is curious:

    Bloggers can make a difference. The court relied heavily on video game bloggers' reactions to Yeti Town, many of whom called the games similar and pointed out that it was obviously inspired by Triple Town. The court anointed bloggers to be quintessential "ordinary observers" and wrote that they had found the two games "substantially similar."
    You know what you have to do if you want to help HEX.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •