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Thread: Replicators Gambit and a troop with 0 or less health - enter play triggers

  1. #71
    Now I'll never get my cool card.
    --ossuary

    "Love all, trust a few, do wrong to none."
    - Shakespeare, All's Well That Ends Well

  2. #72
    Quote Originally Posted by ossuary View Post
    Like Quasari said, you end up with 7 machinists in play, 6 of which are artifact troops, so it's 7x6 = 42 damage.

    Turn 2 because turn 1, machinist, turn 2, gambit, if the gambit redraws the machinist, recast it for 42 damage turn 2. It's like a 0.00000001% chance of working out that way, but it's theoretically possible.
    Thanks for explaining Oss This is exactly how it would be possible. I have come close a few times, but still no turn 2 wins.
    Xenavire, proud guild leader for The Lions Share.
    http://i307.photobucket.com/albums/n...erlinsmall.png

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