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Thread: Create a Boss thread

  1. #1

    Create a Boss thread

    Okay, I'm making the thread. You can stop humming that now.

    Ah, muses. Anyway




    Princess Victoria
    Constant Effect: Each troop that enters play has a 25% chance of gaining Lifedrain
    Charge Power: DDSS 3: Target troop gets +1/+1 for every two keywords it has.

    Deck: Diamond/Sapphire Inspire deck

    Special deck features: Has two copies of herself (one normal and one AA), which are 0 cost even if they are not in her opening hand.

  2. #2
    Gigantisaur
    Join Date
    May 2013
    Location
    Build it, and they will come.
    Posts
    1,356
    Baby yeti

    starts game with baby yeti in play

    R 2 charges [Put Baby Yeti in play]

    /thread.

    Seriously though I think artifact champions might have the coolest base to start as, or maybe someone who makes random constants.

  3. #3

    Primal of Destiny, Nemelex Xobeh


    Passive: No hand size limits. Draw +1 card during draw phase.
    Charge Power: SSSS(4~6) Play a random Action from your deck.

    Equipment:
    Helm: Hand of Fortune gains, "Your opponents cards in all zones have cost +2" (Mask of Fate)
    Chest: Hand of Fortune gains, "Steadfast" (Robes of Prosperity)
    Gloves: Glass Bubble gains, "3 Basic: sacrifice Glass Bubble, put an action from your graveyard into your hand." (Glass silk gloves)
    Boots: Splinter of Azathoth gains, "A card returned this way goes to your hand instead." (Void Boots)
    Weapon: Ghost Moth spider gains, "Sacrifice this. Exhaust target Troop" (Crystal Spear)
    Trinket: Yesterday gains, "Each champion shuffles all cards in their hand into their deck and draws that many cards." (Brooch of yesteryear)

    Special cards: All are PvE

    Troop: Hand of Fortune: Cost 8~10 [SSSSSS]
    Exhaust this card: Interrupt target card.
    5/5 Unblockable.

    Troop: Glass Bubble: Cost 1 [S]
    When you play an action, gain a charge.
    1/1

    Troop: Ghost Moth Spider: Cost 2 [S]
    When this card leaves play, target opposing champion gets -2/0 resource.
    1/2 Flying

    Mindshock (Boss Only)
    Action: Cost 3 [SS]
    This can't be interrupted. Draw two cards. All cards in your opponents hand get Cost +1.

    Brutal Illusion (Boss Only)
    Basic Action: Cost 4
    Create two replicas of target troop, then void the target troop.


    While my IGN is Nemelex, I didn't create the character. So this is more of a tribute, than a vanity project.
    Last edited by RCDv57; 03-06-2015 at 12:42 PM.

  4. #4
    Xartis, Torture Master of Xentoth
    Passive: BR when a damage is dealt to a champion he chooses a card in his hand and gives to the opponent.
    Active: BR4 create a weak spot and give it to the opponent.


    Weak Spot BB0
    Constant
    Each time you take damage from a source other than this receive one damage.

    The deck would focus heavily on things like cheap burns and removal and Xartis would have Inquisitors with Prime Ruby of Destruction as well as four of a creature unique to this fight and four of a action unique to this fight.

    Disciple of Xartis
    R1 0/3
    At the end of each opponents turn if he dealt no damage deal one damage to him.

    Horrifying Secret BR6
    Action
    If card would be moved from one hand to another discard it instead. Deal four damage in instances of one to any number of target creatures and players.
    Last edited by wolzarg; 03-06-2015 at 12:23 AM.
    Member of The Unnamed Council - the Hex TCG PvE Guild
    Twice as nice as i seem and ten times as friendly.

  5. #5
    Pack Raptor

    Passive: All troops have - When this troop enters play, create four copies of this troop and shuffle them into your deck.

    (W4) Create a pack raptor and put it into play.

    PVE Card: Call the pack - 3WWW - Rare - Basic action - Look at the top 4 cards of your deck, put any pack raptors among them into play. Escalation.
    Equip:
    Raptor Claws - Legendary -Your Call the packs also have "put any call the pack among them into your hand"
    Raptor Totem - Rare - Your Call the packs also have "draw a card"

    -Pack raptor has all the pack raptor equipment and the Call the pack equipment.
    -The image is the AA pack raptor because it's better.
    -You can win a Call the pack card and add it to your own pack raptor deck.

    Should I also write a full decklist?
    IGN - Victory
    Guild Master Backer:
    http://i.imgur.com/W8LAtLe.png

  6. #6
    Quote Originally Posted by vickrpg View Post
    Pack Raptor

    Passive: All troops have - When this troop enters play, create four copies of this troop and shuffle them into your deck.

    (W4) Create a pack raptor and put it into play.

    PVE Card: Call the pack - 3WWW - Rare - Basic action - Look at the top 4 cards of your deck, put any pack raptors among them into play. Escalation.
    Equip:
    Raptor Claws - Legendary -Your Call the packs also have "put any call the pack among them into your hand"
    Raptor Totem - Rare - Your Call the packs also have "draw a card"

    -Pack raptor has all the pack raptor equipment and the Call the pack equipment.
    -The image is the AA pack raptor because it's better.
    -You can win a Call the pack card and add it to your own pack raptor deck.

    Should I also write a full decklist?
    Only if you have fun with it.
    Last edited by RCDv57; 03-06-2015 at 08:51 AM.

  7. #7
    Breaking the rules to Bump this.
    I just put in my Boss up there ^^^^

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