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Thread: HEX Update - HEX Invitational Wrap Up

  1. #1

    HEX Update - HEX Invitational Wrap Up

    This week’s Primal Dawn spoiler is pure gas...

    https://www.hextcg.com/hex-update-he...ional-wrap-up/
    Last edited by Shaqattaq; 03-11-2016 at 07:21 PM.
    Please tweet me @HEXWilliam for a reliable, quick response. Thank you.

  2. #2
    Hero of Adamanth
    Join Date
    Sep 2013
    Location
    Burlington, WA, USA
    Posts
    312
    Bravo!

    For all things Cheesesmythe - the theme, the puns, the smooth texture and sharp flavor. Seriously, well done.
    Greyhaven
    The Unnamed Council - Community Admin

  3. #3

  4. #4
    Master Theorycrafter
    Join Date
    Mar 2015
    Location
    One Infinity Removed
    Posts
    529
    Hmm. Not sure how easy it'll be to push damage through with him, but I suppose that it's the ability combined with the lethal that's going to get the most utility out of him. Forces blocks and such, allows tricks to be played on your terms. Very nice.

    Also, the juxtaposition of that cheese goliath against the background is amazing. XD
    IGN: Legan

  5. #5
    Equipment should be:

    Each cheese you have has: When this cheese is played create 2 cracker artifacts one with cost + 1 and other with cost -1 of this cheese's cost and put them into play

  6. #6
    Why do I have a feeling there's gonna be a lot of cheesy jokes?

  7. #7
    Quote Originally Posted by xanbie View Post
    Equipment should be:

    Each cheese you have has: When this cheese is played create 2 cracker artifacts one with cost + 1 and other with cost -1 of this cheese's cost and put them into play
    My guess is that the equip is: create 2 random cheeses

  8. #8
    Interesting, but, why "cheese"? Lol. Don't get me wrong i like something new as much as the next guy but, solid wild decks need many more troop/type/class bonus cards other than plant/elf/cleric in the game, mainly a ton more elementals and bonuses relative to any troop - elemental cards because i'm still really wanting make a viable elemental/forces of nature deck other than just elf/plant/cleric etc. Still, seems like it could mix in to a specific type of lethal/health gain/revival sorta deck but specific to pure wild as opposed to blood or blood/diamond.

  9. #9
    I'm sure Wallace would approve!

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