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Thread: Custom Ghosts

  1. #1

    Thumbs up Custom Ghost IDW

    Hello,
    I am new to this site and I'm French (my English is not very good sorry).
    I translate all the game in French, I love that game. So I made many project to make the best game (dice box, box cards, ghost, paint etc ...)
    Today this custom a bear of IDW





    Last edited by LeonBuster; 04-01-2016 at 10:16 AM.

  2. #2
    The Gozerian Bear I wondered if it was "golden bear" at first.

  3. #3
    That Bear looks great! Another creature from the comics come to the game! Good job!

  4. #4
    thank, I'll show you more photos.

  5. #5

    Lightbulb Custom Ghosts

    Here are some custom ghosts I came up with (Unless otherwise noted, a ghost takes up one square space). Post your own and comment on them!
    Last edited by twolfe; 04-04-2016 at 07:02 AM.

  6. #6
    Panicked Ghost: Class 1

    To Hit: 2+

    To Trap: 3 streams

    When Hit: Moves 1 space in a random direction

    When Missed: Moves 1 space in a random direction

    When trapped: All ghosts adjacent to this one move 1 space in a random direction.

  7. #7
    Panicked Ghost: Class 2

    To Hit: 2+

    To Trap: 4 streams

    When Hit: Moves 2 spaces in a random direction

    When Missed: Moves 1 space in a random direction

    When trapped: All ghosts adjacent to this one move 1 space in a random direction.

  8. #8
    Panicked Ghost: Class 3

    To Hit: 2+

    To Trap: 5 streams

    When Hit: Moves 2 spaces in a random direction

    When Missed: Moves 1 space in a random direction, then moves 1 space in a random direction

    When trapped: All ghosts adjacent to this one move 1 space in a random direction.

  9. #9
    Panicked Ghost: Class 4 (this ghost takes up a 2x2 square)

    To Hit: 3+

    To Trap: 6 streams from at least 3 Ghostbusters

    When Hit: Moves 2 spaces in a random direction, then moves 1 space in a random direction

    When Missed: Moves 1 space in a random direction, then moves 1 space in a random direction

    When trapped: All ghosts adjacent to this one move as if they were missed.

    Special: If the levels of all Panicked Ghosts total 6 or more after the event roll, remove all Panicked

    Ghosts from the board and summon 1 Class 4 Panicked Ghost adjacent to a random open gate.

    As long as this ghost is on the board, no Panicked Ghosts may spawn from the spirit world, and Panicked

    Ghosts in the spirit world are considered to not be in the game.

  10. #10
    Stone Gargoyle: Class 2

    To Hit: 5+

    To Trap: 1 stream

    When Missed: Moves 1 space towards closest Ghostbuster

    When trapped: Nothing (See Special).

    Special: (Destroyed) When trapped, immediately place this entity into the Spirit World.

    (Bully)

    The Ghostbuster who traps this entity gains 2 XP instead of 1 XP

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