View Full Version : What's the pick? #1

03-15-2014, 01:33 PM
Foreword: So now that draft is in I'm hoping to start making videos again. I plan to use this pick for a video. This thread however isn't really meant for self promotion or anything like that. I'm genuinely interested to know what people think of the pick and maybe just spurn more interesting discussion in general.


Alright so this is what I opened earlier today, I wound up with quite a powerful deck though it was a little clunkier than I'd have liked. I'll hold off on saying what my actual pick was until others have had the chance to chime in... but I'd like to know what you guys think.

I will say that I didn't pick the best card, but I did so knowingly and just wanted to try testing a plan out. On that note, maybe the pack is just WAY more straightforward than I thought. Also, that time you're saying, "How did card X make it to the 7th pick... packs like these are why you see first pickables so late."

There are quite a few cards in here that I would be totally happy first picking.

03-15-2014, 02:33 PM
Unless you're forcing a particular deck type like Dwarves or Sapphire fliers, I can't see you first picking anything but Gore Feast. It's a game ender.

03-15-2014, 07:01 PM
Holy crap that's a nice pack. So many good picks. I'd go with Feast or Murder I suppose.

03-16-2014, 12:42 AM
So after having gore feast in my deck a second time now I have to say that it is the stone cold nuts. It is always the first pick, there's never going to be a better card in the pack...

This post isn't nearly as interesting as a result, but say that perhaps instead it was a Shrewd Manipulation. Then it becomes a bit more interesting, so many options. Really though whatever you pick is going to be a strong choice. I think it comes down to what are you hoping to wheel and then basing your pick somewhat around that as well as personal preference.

03-16-2014, 01:49 PM
Whilst I don't disagree you are shipping Pyromancer and Elimination Specialist (both are very good) and will be putting your neighbours into Ruby for competition in pack 2, which might make the pick the murder. Diamond Blood can pick up a ton of removal and sorrow is one of the most under-rated cards in the format right now (hits chargebots, dwarfs, pyromancers and so much more).
The murder keeps you more open, as single blood threshold over the double ruby of Gorefeast.
With all this in mind (I respect the Gorefeast- fantastic card) but if it were me I would be taking the murder from this pack.

03-16-2014, 08:27 PM
I havent found gore beast that 'bomby'. Unanswered by a spell yeah its hard to beat in combat depending on the deck. The 5 cost though allows flier decks to out tempo him. Usually I'd go with MTG rules and do B.R.E.A.D meaning I'd take murder here since there's no bomb.

But #ThisIsn'tMagic. From what I've seen so far in HEX draft. Greed and synergy is rewarded along with sapphire fliers. But lets focus on greed and synergy in this pack. I would be tempted by (2/1 minor slot. Gets +1/+1 when atking) and Elimination specialist. So far dwarves is underdrafted so taking the elimination specialist is an investment I would risk. The the 2/1, giving spellshield on that guy along with pump/permanent pump can be just gg. Many decks can't answer a spellshielded troop, althouhg wild isn't underdrafted. So personally I'd decide if I'm feeling dwarves or wild, in this case I feel wild. So I'd take the 2/1 and plan on wheeling honeycup in my monogreen Kishimoto deck.

If you want to play it safe go murder imo. But if you're feeling lucky consider elimination specialist or the 2/1. Both are supported by champions so I personally don't find them that risky of picks.

03-17-2014, 12:25 AM
I can't see any reason not to pick Gore Feast even if it's 2-3 pack and you are not running ruby. You never want to see it against you

Though, if it wasn't there - I would probably pick a Skirmisher and try to force the wild-sapphire to give it flight. I really love this combination...

03-17-2014, 08:17 AM
This pack is pretty sweet!

I like Gore Feast but have found that if you can win with the extra attack step then you were going to win the game on the following turn anyway. In the dozen drafts that I've done so far, three of them I've won on the backs of Dwarves. I'd take the Elimination Specialist from this pack and not think twice about it.

After that, I'd start looking for artifact troops and a lot of dwarven synergy. Bertram works well with a very large number of cards.

03-17-2014, 08:24 AM
I do also want to point out that all 15 cards in this pack are more than playable. I wouldn't fault anyone for taking any of the following cards first pick: Specialist, Gore Feast Skirmisher, Thunderbird, Pyromancer, Murder.

Out of those, I think that the Specialist has the highest upside.

03-17-2014, 09:16 AM
I don't like the new mutate and don't see it making the cut very often.

03-17-2014, 09:42 AM
I don't like the new mutate and don't see it making the cut very often.

It still cantrips, and it can lock out smaller problems (even partially cripple things like inquisitor). It isn't terrible, but not really a first pick.

03-17-2014, 09:50 AM
Well I don't think anyone is considering Mutate as their first pick. It does say "draw a card" and is a decent filler card as a 23rd card.

03-17-2014, 10:14 AM
So for what it's worth in hindsight, I might have only briefly mentioned this but I wound up taking the specialist only because I hadn't had an opportunity to draft with dwarves yet and figured I might as well give it a shot... Gore Feast wheeled!?

Dwarves wasn't open after all but I still won the pod. Having been able to draft it twice now Gore Feast could very well be one of the biggest bombs of the set. If you have it in your opening hand you are almost garunteed to win on turn 4 or 5 when you play it.

It might be obvious but poca's charge takes no resources so you do em both on the same turn and it's smooth sailing. The charge power on it's own is swinging for 9 damage.

There are a large number of cards which synergize with it extremely well.

03-17-2014, 10:47 AM
Funktion blew me out with Gore the turn before I was going to Overrun him with my army of hoppers, so I can vouch for how awesome it was. Combo with things like Crushing Blow and Ruby Aura and it's absolutely brutal. I went from dominating the board with nearly full HP to dead in a single turn.

03-17-2014, 10:53 AM
The problem with Gore Feast is that you need to be ahead on the board to cast it profitably. Otherwise your opponent will just block and trade. In racing situations it's obviously very good. Relentless Assault wasn't a very high pick in magic (which was this card) and shares a lot of the same issues. Again, I don't think it's a bad card, I just don't think that it's a windmill first pick.

03-17-2014, 10:59 AM
RA didn't come with Rage 1 on all your troops. Granted, you can't have a naked board for Gore to work, but you can indeed be behind on material as long as you have a combat trick or two to make sure the first round of combat trades are in your favor. I wouldn't say it's an auto-pick, but it IS a bomb.

03-17-2014, 01:53 PM
You forget about charge powers (which was previously mentioned) when you compare this to the magic card. Gore Feast is stronger also for the fact that on turn 4 ruby is given a free body to the efforts in pushing through the opponents defenses that threatens 9 damage by itself.

Also is this Magic jtatta or is this not Magic? Make up your mind :P.

03-17-2014, 04:07 PM
It is easily better than Onslaught, not that anyone has mentioned it yet. As for needing to be ahead on board position... I wouldve said that as well before playing the card. Having played with it though that is just not true, in fact Ive been behind on board and it has still been a game ender.

03-17-2014, 04:51 PM
Gore Feast is bombtastic, I had him in a deck and it was OP. Guy thought he was in control then I hit him for 16ish in 1 turn.

03-18-2014, 12:52 PM
I'm not sure that it's better than Onslaught. Having had the chance now to play with both Onslaught and Gore Feast, Onslaught was always more back breaking. That might have a lot to do with the shards that they're in, but I'll take Overrun over Relentless Assault any day of the week.

That said, I did kinda blank on Poca's interaction with Gore Feast, that's pretty sweet actually. Still, I'd rather have Onslaught. Gore Feast just seems like you have to do a lot to make it game ending, otherwise you just end up trading a bunch of troops, which trust me, isn't bad. When it's good it's REALLY good but when it's bad it's REALLY bad. Going back to the first pick debate, I just prefer the more synergistic nature of Dwarves and Artifacts and will just always take the Specialist in that situation. A synergistic deck is typically better than a deck that just has a bunch of "good stuff."

03-19-2014, 12:23 AM
Guess we will just have to chalk it up to different experiences so far then, because what you're saying doesnt resemble at all what im seeing. Nobody is saying overrun is worse than relentless assault.

03-19-2014, 12:29 PM
Wow what a pack! I'd probably take the Thunderbird because it's the only good Sapphire card and if I take a Ruby card there's still 2 great Ruby cards left and 2 other playable ones so I'd definately be fighting my neighbours the rest of the draft for more Ruby.

The great thing about draft is that there is something not a clear decision of "the best pick" and it comes down to more individual playstyle. Draft is awesome :)

03-20-2014, 05:54 AM
Man, this pack would almost run the clock out for me. Would this pack alone set your overall strategy in future picks? I fear to lose against gore feast but I always get beaten up by thunderbird.. Then I say, f*%^# it, gore feast!

03-21-2014, 04:32 AM
Murder would be my first pick. Blood is strong in limited formats. Also removal is very low in limited so if you can control the creature in play you are better for it.