View Full Version : [Suggestion] Hex Gift.

03-11-2016, 06:00 AM
I would like to suggest a new feature in Hex which I would call as "Hex Gift" (or if generous enough, Public Gift :cool:).
There are already many gifts in Hex, like Gift of Yazukan (http://hex.tcgbrowser.com/card/Gift of Yazukan), Pippit's Gift (http://hex.tcgbrowser.com/card/Pippit's Gift), Gront's Gift (http://hex.tcgbrowser.com/card/Gront's Gift), Phenteo's Gift (http://hex.tcgbrowser.com/card/Phenteo's Gift), but this will truly be a gift and the best gift.

This topic is related to resources but itís somewhat/slightly different than other threads/suggestions. (I would rather not want to change or update any of the existing game concepts like mulligan, etc.).

Now to the point:
Basically "Hex Gift" will be a new button in the Game client during gameplay that will become active on turn 5 only.(initially button will be disabled). And the condition for the "Hex Gift" button to become active on turn 5 will be that if the player has 2 or less resources played and no shards in hand. When this button is active on turn 5, and when it is clicked the client will create a new random shard and place it in the playerís hand, and then this button will be disabled for the rest of the game.

A gift from hex in the direst of times, hence Hex Gift.

So to sum it up; I just want ONE and only ONE resource in the entire gameplay from hex; that too, if only I meet the =< 2 shard threshold.

In my humble opinion this will definitely give a small surviving chance to a player on shard screw. (Shard flooding is another fun story :D)