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Thread: Selix'x SW Replicate Deck

  1. #1

    Selix'x SW Replicate Deck

    Selix's Sapphire Wild Replicate Deck (Or for you MTG players BG)

    I've been working on deck ideas trying to find good dual color decks where the cards had lots of synergy and this deck has been performing pretty well for me.

    Champion
    Feather Drifting Downriver
    2S/3C Target troop gets permanent Flight.

    Resources
    11x Sapphire
    11x Wild

    Troops
    4x Flock of Seagulls
    4x The Ancestors' Chosen
    4x Cottontail Ronin
    4x Moon'ariu Sensei
    4x Pack Raptor
    4x Stargazer

    Actions
    4x Wild Growth
    4x Replicator's Gambit
    4x Oracle Song
    2x Mutate

    The basic idea behind this deck is to overwhelm your opponent with creatures by out card drawing him and playing multiple creatures a turn.
    Pack Raptor and The Ancestor's Chosen can become severe problems if left unchecked but even when they are killed the card drawing ability provided by cards like Moon'ariu Sensei, Replicator's Gambit, Mutate and Stargazer will often let you get more. Stargazer in particular will let you discard excess resources or mid-late game useless creatures like Cottontail Ronin to get those Pack Raptors/Ancestral Specters into play faster. The cheap cost of the cards allows for early game defense when combined with Wild Growth. Mid to late game defense is provided by Flock of Seagulls.

    The champion ability combined with an early Cottontail Ronin gives them another creature they can't ignore which takes pressure off of your Stargazer (card draw) and/or The Ancestors' Chosen

    Weaknesses
    Direct Damage decks can be a problem without a good hand. No life gain means escalation Ragefire might kill you before you can kill them. Deck can be slow to get going as you need time to dig for those Pack Raptors and Ancestral Specters.

    I haven't played against one yet but I imagine (W) crush decks would walk all over this.



    Suggestions? Comments? Ideas for improvement?



    *Known Issue
    Replicator's Gambit does not work but the card draw does work. For 1S that is a pretty cheap card draw and card draw is king in this deck.
    Last edited by Selix; 10-21-2013 at 07:32 PM.
    Grand King + Squire + Captain
    Copy box (Basically Dropbox but 20 free GB's.)
    https://copy.com?r=DKqpjQ

  2. #2
    im playing a deck quite like this at the moment, but instead of mutate im running 2 spirit dance to make the pack raptors and the ancesters huge when you play them. Didnt play gambit though, maybe ill try it.

  3. #3
    To me, it seems really wrong to have any combination of The Ancestors' Chosen, Pack Raptor and Replicator's Gambit. Both tAC and PR gum up your deck so much that you're even less likely to draw your replicated card than normal. Without being able to tutor for your replicated card, Replicator's Gambit is just a trash card regardless.

    You're essentially trying to play tempo, but Gambit ruins your momentum.

    Imo, drop gambit, and pick either raptor or ancestor's chosen, but not both. Personally I think chosen is miles ahead simply due to their cantrip... There are going to be a lot of decks built around him... it will be interesting to see which comes out on top.

  4. #4
    Quote Originally Posted by purehybrid View Post
    To me, it seems really wrong to have any combination of The Ancestors' Chosen, Pack Raptor and Replicator's Gambit. Both tAC and PR gum up your deck so much that you're even less likely to draw your replicated card than normal. Without being able to tutor for your replicated card, Replicator's Gambit is just a trash card regardless.

    You're essentially trying to play tempo, but Gambit ruins your momentum.

    Imo, drop gambit, and pick either raptor or ancestor's chosen, but not both. Personally I think chosen is miles ahead simply due to their cantrip... There are going to be a lot of decks built around him... it will be interesting to see which comes out on top.
    Interesting and I thought about building a deck around chosen or pack raptor instead of both but having only 1 or the other made them to easily targeted. Because they are cheap I can play them both as they come into my hand but they are both threats so my opponent has to choose which one to take out.

    Choose to take out the pack raptors and I am more likely to draw spectrals. Take out the ancestors and I am more likely to draw pack raptors. Leave them both alone and the spectrals will help my card draw for both more specrtals or pack raptors.

    What would you replace the pack raptors with?

    And though the deck is called replicate it isn't so much based off of replicators gambit as it is based off of card draw (cards) + card draw (spectrals) + pack raptors
    Grand King + Squire + Captain
    Copy box (Basically Dropbox but 20 free GB's.)
    https://copy.com?r=DKqpjQ

  5. #5
    This honestly feels like its a deck that is just made for the Alpha and less of an idea for a deck once all the cards are released. There is nothing wrong with that but I think that it might lose its power once the full set of cards is released.

  6. #6
    this looks like a Decklist to me...
    i think it would fit perfectly in the "HEX Strategy and Decklists" Subforum, what do you think?

    Selix's Sapphire Wild Replicate Deck (Or for you MTG players BG)
    BG = Black Green, i think you mean UG as Blue Green

    Y U No post a -hex.tcgbrowser.com- cardlist?

    Do you have a wincondition besides swarming the enemy with 1/1īs and 2/2īs?
    what do you do after turn ~5, when the opponent starts to swing each turn with his big guys.
    having a buff to make your troops real threats seems essential to me.
    Spirit Dance and Onslaught come to mind here.
    what about a board wipe like Yesterday, that costs your opponent a few turns of board position and
    you gain all the come into play bonuses again, more raptor, more card draw.

  7. #7
    Spirit dance seems powerful but it's a bit too late in game (need to draw the buffed card etc). Onslaught is a nice card.
    Anyway, you got huge weakness against counterspell.Counterspell on raptor or ancestral spirit and you will cry

  8. #8
    Quote Originally Posted by Eierdotter View Post
    this looks like a Decklist to me...
    i think it would fit perfectly in the "HEX Strategy and Decklists" Subforum, what do you think?


    BG = Black Green, i think you mean UG as Blue Green

    Y U No post a -hex.tcgbrowser.com- cardlist?

    Do you have a wincondition besides swarming the enemy with 1/1īs and 2/2īs?
    what do you do after turn ~5, when the opponent starts to swing each turn with his big guys.
    having a buff to make your troops real threats seems essential to me.
    Spirit Dance and Onslaught come to mind here.
    what about a board wipe like Yesterday, that costs your opponent a few turns of board position and
    you gain all the come into play bonuses again, more raptor, more card draw.
    yeah my current deck has no replicate, but 2 onslaught, 3 spirit dance, and 2 stormcalls for win conditions. The deck is a little bit slow, but once i get rolling there isnt anything you can really do to stop me. you can board wipe me, or send everything back to my hand or try to deck me, but between my card draw and buffed creatures ( and strings of creatures that lead into more, after turn 9/10 every ancester tends to string into 3+ creatures ) i just dont see a way to stop it with the current cards. The only good way to beat this deck is to win faster than it gets rolling. Which isnt too hard to do yet, but im still making changes. So far Green ramp decks are my biggest bane, escalation doesnt win vs me lol.

  9. #9
    Replicator is unnecessary here.
    I explore SW decks for two weeks or so, it's my favourite shard combination for now and i think replicator has awesome combo with Wyldeboar (it will shuffle in deck whatever) and flash Nelebrin Scout (weak creature itself it can give instant +14/+14 after replication).

  10. #10
    The problem with Gambit for card draw is you are sacing 2 cards (the gambit and the creature) to draw one.

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